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Cards similar to Duskworker (400)

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Devoted Retainer

Devoted Retainer

Creature — Human Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

4.1 /10
$0.18
Dwarven Soldier

Dwarven Soldier

Creature — Dwarf Soldier (2/1)

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.

1.9 /10
$0.12
Elvish Berserker

Elvish Berserker

Creature — Elf Berserker (1/1)

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

2.8 /10
$0.18
Escaped Null

Escaped Null

Creature — Zombie Berserker (1/2)

Lifelink
Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.

1.9 /10
$0.17
Flailing Drake

Flailing Drake

Creature — Drake (2/3)

Flying
Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.

0.1 /10
$0.14
Frontline Devastator

Frontline Devastator

Creature — Zombie Minotaur Warrior (3/3)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
: Frontline Devastator gets +1/+0 until end of turn.

3.4 /10
$0.04
Frost Giant

Frost Giant

Creature — Giant (4/4)

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

0.5 /10
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Fumiko the Lowblood

Fumiko the Lowblood

Legendary Creature — Human Samurai (3/2)

Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)
Creatures your opponents control attack each combat if able.

8.1 /10
$0.49
Gabriel Angelfire

Gabriel Angelfire

Legendary Creature — Angel (4/4)

At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

2 /10
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Gang of Elk

Gang of Elk

Creature — Elk Beast (5/4)

Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.

1.7 /10
$0.28
General Marhault Elsdragon

General Marhault Elsdragon

Legendary Creature — Elf Warrior (4/4)

Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.

7.6 /10
$0.25
Gift of the Woods

Gift of the Woods

Enchantment — Aura

Enchant creature
Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life.

1.6 /10
$0.17
Gorilla Berserkers

Gorilla Berserkers

Creature — Ape Berserker (2/3)

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Gorilla Berserkers can't be blocked except by three or more creatures.

6 /10
$0.20
Hand of Cruelty

Hand of Cruelty

Creature — Human Samurai (2/2)

Protection from white
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3.4 /10
$0.32
Hand of Honor

Hand of Honor

Creature — Human Samurai (2/2)

Protection from black
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

4.5 /10
$2.86
Horrible Hordes

Horrible Hordes

Artifact Creature — Spirit (2/2)

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

0.8 /10
$0.22
Hunding Gjornersen

Hunding Gjornersen

Legendary Creature — Human Warrior (5/4)

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

0.6 /10
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Ichorclaw Myr

Ichorclaw Myr

Artifact Creature — Phyrexian Myr (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.

9 /10
$0.71
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