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Cards similar to Extractor Demon (400)

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Gisa the Hellraiser

Gisa, the Hellraiser

Legendary Creature — Human Warlock (4/4)

Ward—, Pay 2 life.
Skeletons and Zombies you control get +1/+1 and have menace.
Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

7.1 /10
$6.35
Gloomfang Mauler

Gloomfang Mauler

Creature — Nightmare (5/5)

Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)
Menace

4.9 /10
$0.03
Grixis Slavedriver

Grixis Slavedriver

Creature — Zombie Giant (4/4)

When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

2.2 /10
$0.18
Junji the Midnight Sky

Junji, the Midnight Sky

Legendary Creature — Dragon Spirit (5/5)

Flying, menace
When Junji, the Midnight Sky dies, choose one —
• Each opponent discards two cards and loses 2 life.
• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.

9.6 /10
$4.90
Krav the Unredeemed

Krav, the Unredeemed

Legendary Creature — Demon (3/3)

Partner with Regna, the Redeemer (When this creature enters the battlefield, target player may put Regna into their hand from their library, then shuffle.)
, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed.

7.8 /10
$3.11
Mournwhelk

Mournwhelk

Creature — Elemental (3/3)

When Mournwhelk enters the battlefield, target player discards two cards.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

2 /10
$0.14
Nadier Agent of the Duskenel

Nadier, Agent of the Duskenel

Legendary Creature — Elf Warrior (3/3)

Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel.
When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power.
Partner (You can have two commanders if both have partner.)

7.5 /10
$0.11
Nimraiser Paladin

Nimraiser Paladin

Creature — Phyrexian Knight (4/4)

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)
When Nimraiser Paladin enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand.

5.7 /10
$0.03
Royal Warden

Royal Warden

Artifact Creature — Necron (3/2)

Phalanx Commander — When Royal Warden enters the battlefield, create two tapped 2/2 black Necron Warrior artifact creature tokens.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.5 /10
$0.17
Sadistic Hypnotist

Sadistic Hypnotist

Creature — Human Minion (2/2)

Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.

7.4 /10
$0.87
Screeching Scorchbeast

Screeching Scorchbeast

Creature — Bat Mutant (5/5)

Flying, menace
Whenever Screeching Scorchbeast attacks, each player gets two rad counters.
Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.

7.6 /10
$0.75
Sengir the Dark Baron

Sengir, the Dark Baron

Legendary Creature — Vampire Noble (4/4)

Flying
Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.
Whenever another player loses the game, you gain life equal to that player's life total as the turn began.
Partner (You can have two commanders if both have partner.)

7.4 /10
$0.22
Tar Fiend

Tar Fiend

Creature — Elemental (4/4)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured.

2.4 /10
$0.22
Young Necromancer

Young Necromancer

Creature — Human Warlock (2/3)

When Young Necromancer enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.

6.1 /10
$0.05
Abyssal Gorestalker

Abyssal Gorestalker

Creature — Horror (6/6)

When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures.

4.4 /10
$0.01
Aclazotz Deepest Betrayal  Temple of the Dead

Aclazotz, Deepest Betrayal // Temple of the Dead

Legendary Creature — Bat God // Land (4/4)

Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of the Dead

(Transforms from Aclazotz, Deepest Betrayal.)
: Add .
, : Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.

8.1 /10
$4.36
Agency Coroner

Agency Coroner

Creature — Ogre Cleric (3/6)

, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead.

0.8 /10
$0.02
Archfiend of Sorrows

Archfiend of Sorrows

Creature — Demon (4/5)

Flying
When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5.7 /10
$0.05
Bloodborn Scoundrels

Bloodborn Scoundrels

Creature — Vampire Rogue (4/4)

Assist (Another player can pay up to of this spell's cost.)
When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life.

1.4 /10
$0.04
BurningRune Demon

Burning-Rune Demon

Creature — Demon Berserker (6/6)

Flying
When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.

9.1 /10
$5.53
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