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Cards similar to Goblin Chieftain (400)

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Tuktuk Rubblefort

Tuktuk Rubblefort

Creature — Wall (0/3)

Defender, reach
Creatures you control have haste.

8 /10
$0.08
Embodiment of Fury

Embodiment of Fury

Creature — Elemental (4/3)

Trample
Land creatures you control have trample.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

5.1 /10
$0.07
Fable of the MirrorBreaker  Reflection of KikiJiki

Fable of the Mirror-Breaker // Reflection of Kiki-Jiki

Enchantment — Saga // Enchantment Creature — Goblin Shaman (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Reflection of Kiki-Jiki

, : Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

9.5 /10
~$14
Goblin Cruciverbalist

Goblin Cruciverbalist

Creature — Goblin Wizard Guest (1/4)

Haste
When Goblin Cruciverbalist enters the battlefield, create a colorless artifact token named your choice of A, E, I, O, or U.
Whenever Goblin Cruciverbalist attacks, using the first letters of names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word.

0 /10
$0.06
Goddric Cloaked Reveler

Goddric, Cloaked Reveler

Legendary Creature — Human Noble (3/3)

Haste
Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and ": Dragons you control get +1/+0 until end of turn." (It loses all other creature types.)

4.2 /10
$0.18
Kobold Drill Sergeant

Kobold Drill Sergeant

Creature — Kobold Soldier (1/2)

Other Kobold creatures you control get +0/+1 and have trample.

4.2 /10
--
Life of the Party

Life of the Party

Creature — Elemental (0/1)

First strike, trample, haste
Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
When Life of the Party enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)

8.6 /10
$3.31
Orcish Siegemaster

Orcish Siegemaster

Creature — Orc Soldier (0/5)

Trample
Other Orcs and Goblins you control have trample.
Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

8.2 /10
$1.90
Rageblood Shaman

Rageblood Shaman

Creature — Minotaur Shaman (2/3)

Trample
Other Minotaur creatures you control get +1/+1 and have trample.

5.6 /10
$0.24
Thundering Raiju

Thundering Raiju

Creature — Spirit (3/3)

Haste
Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.)

9 /10
$0.23
Arni Brokenbrow

Arni Brokenbrow

Legendary Creature — Human Berserker (3/3)

Haste
Boast — : You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

6 /10
$0.11
Breakneck Rider  Neck Breaker

Breakneck Rider // Neck Breaker

Creature — Human Scout Werewolf // Creature — Werewolf (3/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.

Neck Breaker

Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.

6.9 /10
$0.19
Carnival Barker

Carnival Barker

Creature — Dog Employee (3/3)

: You have thirty seconds to laud a creature you control to any people outside the game. Until end of turn, that creature gains trample and haste and gets +X/+0, where X is the number of those people who applauded. Activate only as a sorcery and only once.

0.1 /10
$0.05
Chasm Guide

Chasm Guide

Creature — Goblin Scout Ally (3/2)

Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

5.4 /10
$0.04
Cunning Coyote

Cunning Coyote

Creature — Coyote (2/2)

Haste
When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

2.1 /10
$0.06
Embereth Skyblazer

Embereth Skyblazer

Creature — Human Knight (4/3)

As long as it's your turn, Embereth Skyblazer has flying.
Whenever Embereth Skyblazer attacks, you may pay . If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.

4.1 /10
$0.18
omer Marshal of Rohan

Éomer, Marshal of Rohan

Legendary Creature — Human Knight (4/4)

Haste
Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.

8 /10
$0.18
Erkenbrand Lord of Westfold

Erkenbrand, Lord of Westfold

Legendary Creature — Human Soldier (3/3)

Whenever Erkenbrand, Lord of Westfold or another Human enters the battlefield under your control, creatures you control get +1/+0 until end of turn.

7.5 /10
$0.05
Fireflux Squad

Fireflux Squad

Creature — Human Soldier (4/3)

Haste
Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.

7.2 /10
$0.37
Gallia of the Endless Dance

Gallia of the Endless Dance

Legendary Creature — Satyr (2/2)

Haste
Other Satyrs you control get +1/+1 and have haste.
Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.

5.9 /10
$0.15
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