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Cards similar to Grasp of Darkness (400)

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Urge to Feed

Urge to Feed

Instant

Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.

7 /10
$0.12
Vicious Offering

Vicious Offering

Instant

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.

3.4 /10
$0.01
Agony Warp

Agony Warp

Instant

Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn.

3.3 /10
$0.04
Afflict

Afflict

Instant

Target creature gets -1/-1 until end of turn.
Draw a card.

3.1 /10
$0.08
Arcane Subtraction

Arcane Subtraction

Instant

Target creature gets -4/-0 until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

2 /10
$0.01
Black Suns Twilight

Black Sun's Twilight

Instant

Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped.

8.9 /10
$0.32
Bloodline Culling

Bloodline Culling

Instant

Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.

6.3 /10
$0.24
Borrowed Malevolence

Borrowed Malevolence

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Target creature gets -1/-1 until end of turn.

1.2 /10
--
Call for Blood

Call for Blood

Instant — Arcane

As an additional cost to cast this spell, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

1.1 /10
$0.05
capital offense

capital offense

instant

target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)

10 /10
$0.07
Clear the Stage

Clear the Stage

Instant

Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.

1.7 /10
$0.03
Collective Nightmare

Collective Nightmare

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets -3/-3 until end of turn.

3 /10
$0.02
Compound Fracture

Compound Fracture

Instant

Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard.

10 /10
--
Cruel Finality

Cruel Finality

Instant

Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1.1 /10
$0.02
Darkblast

Darkblast

Instant

Target creature gets -1/-1 until end of turn.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

6.8 /10
$0.37
Deal Gone Bad

Deal Gone Bad

Instant

Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)

3.9 /10
$0.05
Death Pulse

Death Pulse

Instant

Target creature gets -4/-4 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.

1.8 /10
$0.17
Death Wind

Death Wind

Instant

Target creature gets -X/-X until end of turn.

5.2 /10
$0.07
Defile

Defile

Instant

Target creature gets -1/-1 until end of turn for each Swamp you control.

9.7 /10
$0.94
Disfigure

Disfigure

Instant

Target creature gets -2/-2 until end of turn.

5.1 /10
$0.08
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