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Cards similar to Grave Bramble (400)

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Willow Priestess

Willow Priestess

Creature — Faerie Druid (2/2)

: You may put a Faerie permanent card from your hand onto the battlefield.
: Target green creature gains protection from black until end of turn.

1.4 /10
$3.11
Floriferous Vinewall

Floriferous Vinewall

Creature — Plant Wall (0/2)

Defender
When Floriferous Vinewall enters the battlefield, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

5.7 /10
$0.02
Mindbender Spores

Mindbender Spores

Creature — Fungus Wall (0/1)

Defender (This creature can't attack.)
Flying
Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."

3.4 /10
$1.80
Overgrown Arch

Overgrown Arch

Creature — Plant Wall (0/4)

Defender
: You gain 1 life.
, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

4.5 /10
$0.05
Thallid ShellDweller

Thallid Shell-Dweller

Creature — Fungus (0/5)

Defender
At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller.
Remove three spore counters from Thallid Shell-Dweller: Create a 1/1 green Saproling creature token.

7.5 /10
$0.19
Aftermath Analyst

Aftermath Analyst

Creature — Elf Detective (1/3)

When Aftermath Analyst enters the battlefield, mill three cards.
, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.

8.4 /10
$2.20
Aloe Alchemist

Aloe Alchemist

Creature — Plant Warlock (3/2)

Trample
When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

3.3 /10
$0.05
Aquastrand Spider

Aquastrand Spider

Creature — Spider Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)

4.8 /10
$0.19
Archers of Qarsi

Archers of Qarsi

Creature — Snake Archer (5/2)

Defender
Reach (This creature can block creatures with flying.)

2 /10
$0.03
Archers Parapet

Archers' Parapet

Creature — Wall (0/5)

Defender
, : Each opponent loses 1 life.

4 /10
$0.06
Armored Kincaller

Armored Kincaller

Creature — Dinosaur (3/3)

When Armored Kincaller enters the battlefield, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life.

4.3 /10
$0.03
Armored Scrapgorger

Armored Scrapgorger

Creature — Phyrexian Beast (0/3)

Armored Scrapgorger gets +3/+0 as long as it has three or more oil counters on it.
: Add one mana of any color.
Whenever Armored Scrapgorger becomes tapped, exile target card from a graveyard and put an oil counter on Armored Scrapgorger.

8.6 /10
$0.19
Augur of Autumn

Augur of Autumn

Creature — Human Druid (2/3)

You may look at the top card of your library any time.
You may play lands from the top of your library.
Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.

9.7 /10
$4.56
Avenging Druid

Avenging Druid

Creature — Human Druid (1/3)

Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.

3.1 /10
$0.20
Axebane Ferox

Axebane Ferox

Creature — Beast (4/4)

Deathtouch, haste
Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)

5.1 /10
$0.09
Axebane Guardian

Axebane Guardian

Creature — Human Druid (0/3)

Defender
: Add X mana in any combination of colors, where X is the number of creatures with defender you control.

8.5 /10
$0.27
Bamboo Grove Archer

Bamboo Grove Archer

Enchantment Creature — Snake Archer (3/3)

Defender, reach
Channel — , Discard Bamboo Grove Archer: Destroy target creature with flying.

5.3 /10
$0.03
Bannerhide Krushok

Bannerhide Krushok

Creature — Beast (4/4)

Trample
Reinforce 2— (, Discard this card: Put two +1/+1 counters on target creature.)
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

3.2 /10
$0.02
Barishi

Barishi

Creature — Elemental (4/3)

When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.

2.4 /10
$0.22
Barkhide Troll

Barkhide Troll

Creature — Troll (2/2)

Barkhide Troll enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

3.2 /10
$0.10
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