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Cards similar to Grim Affliction (400)

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capital offense

capital offense

instant

target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)

10 /10
$0.07
Chill Haunting

Chill Haunting

Instant

As an additional cost to cast this spell, exile X creature cards from your graveyard.
Target creature gets -X/-X until end of turn.

0.4 /10
$0.10
Collective Nightmare

Collective Nightmare

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Target creature gets -3/-3 until end of turn.

3 /10
$0.02
Consuming Ashes

Consuming Ashes

Instant

Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

2.5 /10
$0.02
Cruel Finality

Cruel Finality

Instant

Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1.1 /10
$0.02
Deal Gone Bad

Deal Gone Bad

Instant

Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)

3.9 /10
$0.04
Death Pulse

Death Pulse

Instant

Target creature gets -4/-4 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.

1.8 /10
$0.18
Deserts Due

Desert's Due

Instant

Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control.

1.5 /10
$0.02
Devour Flesh

Devour Flesh

Instant

Target player sacrifices a creature, then gains life equal to that creature's toughness.

3.8 /10
$0.07
Dismember

Dismember

Instant

( can be paid with either or 2 life.)
Target creature gets -5/-5 until end of turn.

9.6 /10
$4.66
Drag Down

Drag Down

Instant

Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

1.3 /10
$0.05
Echoing Decay

Echoing Decay

Instant

Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.

2.2 /10
$0.22
Fatal Fumes

Fatal Fumes

Instant

Target creature gets -4/-2 until end of turn.

0.7 /10
$0.02
Feeding Frenzy

Feeding Frenzy

Instant

Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.

2.8 /10
$0.17
Final Flourish

Final Flourish

Instant

Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.

4.7 /10
$0.03
Flatten

Flatten

Instant

Target creature gets -4/-4 until end of turn.

0.7 /10
$0.05
Flunk

Flunk

Instant

Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand.

2.6 /10
$0.02
Foul Renewal

Foul Renewal

Instant

Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.

4.7 /10
$0.17
Grasp of Darkness

Grasp of Darkness

Instant

Target creature gets -4/-4 until end of turn.

7 /10
$0.04
Heartless Act

Heartless Act

Instant

Choose one —
• Destroy target creature with no counters on it.
• Remove up to three counters from target creature.

8.4 /10
$0.12
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