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Cards similar to Halimar Excavator (400)

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Nimble Trapfinder

Nimble Trapfinder

Creature — Human Rogue (2/1)

Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.
At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.

5.9 /10
$0.22
Persistent Petitioners

Persistent Petitioners

Creature — Human Advisor (1/3)

, : Target player mills a card. (They put the top card of their library into their graveyard.)
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.

6.7 /10
$0.54
Renegade Doppelganger

Renegade Doppelganger

Creature — Shapeshifter (0/1)

Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)

4.2 /10
$0.28
River Sneak

River Sneak

Creature — Merfolk Warrior (1/1)

River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.

6.6 /10
$0.09
Roil Cartographer

Roil Cartographer

Creature — Merfolk Rogue (1/3)

Landfall — Whenever a land enters the battlefield under your control, you get (an energy counter).
, Pay six : Draw three cards.

3.5 /10
$0.24
Skyship Plunderer

Skyship Plunderer

Creature — Human Pirate (2/1)

Flying
Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

6.1 /10
$0.03
ToweringWave Mystic

Towering-Wave Mystic

Creature — Merfolk Wizard (2/1)

Whenever Towering-Wave Mystic deals damage, target player mills that many cards.

3.5 /10
$0.06
Wall of Lost Thoughts

Wall of Lost Thoughts

Creature — Wall (0/4)

Defender
When Wall of Lost Thoughts enters the battlefield, target player mills four cards.

6.4 /10
$0.17
Akoum Battlesinger

Akoum Battlesinger

Creature — Human Berserker Ally (1/1)

Haste
Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

4.3 /10
$0.09
Armguard Familiar

Armguard Familiar

Artifact Creature — Equipment Beast (2/1)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equipped creature gets +2/+1 and has ward .
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

5.4 /10
$0.04
Bojuka Brigand

Bojuka Brigand

Creature — Human Warrior Ally (1/1)

Bojuka Brigand can't block.
Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.

2.9 /10
$0.05
Cephalid Illusionist

Cephalid Illusionist

Creature — Octopus Wizard (1/1)

Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards.
, : Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

5.9 /10
$2.74
Covetous Castaway  Ghostly Castigator

Covetous Castaway // Ghostly Castigator

Creature — Human // Creature — Spirit (1/3)

When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Ghostly Castigator

Flying
When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library.
If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead.

2.7 /10
$0.01
Curie Emergent Intelligence

Curie, Emergent Intelligence

Legendary Artifact Creature — Robot (1/3)

Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power.
, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power."

5.6 /10
$0.12
Highland Berserker

Highland Berserker

Creature — Human Berserker Ally (2/1)

Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

4 /10
$0.05
Invasion of Tarkir  Defiant Thundermaw

Invasion of Tarkir // Defiant Thundermaw

Battle — Siege // Creature — Dragon (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.)

Defiant Thundermaw

Flying, trample
Whenever a Dragon you control attacks, it deals 2 damage to any target.

7.7 /10
$3.48
Kalastria Healer

Kalastria Healer

Creature — Vampire Cleric Ally (1/2)

Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

5.8 /10
$0.05
Kazandu Blademaster

Kazandu Blademaster

Creature — Human Soldier Ally (1/1)

First strike, vigilance
Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.

4.7 /10
$0.15
Kor Bladewhirl

Kor Bladewhirl

Creature — Kor Soldier Ally (2/2)

Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.

4.9 /10
$0.03
Living Lectern

Living Lectern

Artifact Creature — Construct (0/4)

, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

3.1 /10
$0.04
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