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Cards similar to Haru-Onna (400)

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Outcaster Trailblazer

Outcaster Trailblazer

Creature — Human Druid (4/2)

When Outcaster Trailblazer enters the battlefield, add one mana of any color.
Whenever another creature with power 4 or greater enters the battlefield under your control, draw a card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

6.7 /10
$3.39
Pyroclastic Hellion

Pyroclastic Hellion

Creature — Hellion (4/5)

When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent.

2.3 /10
$0.02
Separatist Voidmage

Separatist Voidmage

Creature — Human Wizard (2/2)

When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.

2.7 /10
$0.07
Stockpiling Celebrant

Stockpiling Celebrant

Creature — Dwarf Knight (3/2)

When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.

3.4 /10
$0.01
Sun Ce Young Conquerer

Sun Ce, Young Conquerer

Legendary Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.

1.8 /10
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Surrakar Banisher

Surrakar Banisher

Creature — Surrakar (3/3)

When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.

0.5 /10
$0.10
Tazeem Raptor

Tazeem Raptor

Creature — Bird (2/2)

Flying
When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.

1.2 /10
$0.03
Voidwielder

Voidwielder

Creature — Human Wizard (1/4)

When Voidwielder enters the battlefield, you may return target creature to its owner's hand.

1.4 /10
$0.03
Beastbond Outcaster

Beastbond Outcaster

Creature — Human Druid (3/3)

When Beastbond Outcaster enters the battlefield, if you control a creature with power 4 or greater, draw a card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

2.9 /10
$0.03
Caldaia Strongarm

Caldaia Strongarm

Creature — Human Warrior (2/3)

When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

3.8 /10
$0.01
Grazilaxx Illithid Scholar

Grazilaxx, Illithid Scholar

Legendary Creature — Horror (3/2)

Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Whenever one or more creatures you control deal combat damage to a player, draw a card.

9.5 /10
$0.86
Invasive Species

Invasive Species

Creature — Insect (3/3)

When Invasive Species enters the battlefield, return another permanent you control to its owner's hand.

3.1 /10
$0.08
Nantuko Shaman

Nantuko Shaman

Creature — Insect Shaman (3/2)

When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.
Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

2.7 /10
$0.05
Sage of Ancient Lore  Werewolf of Ancient Hunger

Sage of Ancient Lore // Werewolf of Ancient Hunger

Creature — Human Shaman Werewolf // Creature — Werewolf (0/0)

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When Sage of Ancient Lore enters the battlefield, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

Werewolf of Ancient Hunger

Vigilance, trample
Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.

7.4 /10
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Sarulfs Packmate

Sarulf's Packmate

Creature — Wolf (3/3)

When Sarulf's Packmate enters the battlefield, draw a card.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

5.4 /10
$0.02
Workshop Warchief

Workshop Warchief

Creature — Rhino Warrior (5/3)

Trample
When Workshop Warchief enters the battlefield, you gain 3 life.
When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

5.9 /10
$0.09
Briarknit Kami

Briarknit Kami

Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.

3.3 /10
$0.17
Cartographer

Cartographer

Creature — Human (2/2)

When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.

2.7 /10
$0.22
Eccentric Farmer

Eccentric Farmer

Creature — Human Peasant (2/3)

When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

6.1 /10
$0.03
Eternal Witness

Eternal Witness

Creature — Human Shaman (2/1)

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

10 /10
$1.62
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