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Cards similar to Honor Guard (400)

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Sunscape Apprentice

Sunscape Apprentice

Creature — Human Wizard (1/1)

, : Target creature gets +1/+1 until end of turn.
, : Put target creature you control on top of its owner's library.

0.5 /10
$0.09
Tireless Tribe

Tireless Tribe

Creature — Human Nomad (1/1)

Discard a card: Tireless Tribe gets +0/+4 until end of turn.

3.9 /10
$0.20
Toolcraft Exemplar

Toolcraft Exemplar

Creature — Dwarf Artificer (1/1)

At the beginning of combat on your turn, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.

4.9 /10
$0.12
Town Gossipmonger  Incited Rabble

Town Gossipmonger // Incited Rabble

Creature — Human // Creature — Human (1/1)

, Tap an untapped creature you control: Transform Town Gossipmonger.

Incited Rabble

Incited Rabble attacks each combat if able.
: Incited Rabble gets +1/+0 until end of turn.

0.3 /10
$0.05
Traveling Minister

Traveling Minister

Creature — Human Cleric (1/1)

: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.

4 /10
$0.03
Archpriest of Iona

Archpriest of Iona

Creature — Human Cleric (0/2)

Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.

7.3 /10
$0.18
Firehoof Cavalry

Firehoof Cavalry

Creature — Human Berserker (1/1)

: Firehoof Cavalry gets +2/+0 and gains trample until end of turn.

0.4 /10
$0.01
Seedcradle Witch

Seedcradle Witch

Creature — Elf Shaman (1/1)

: Target creature gets +3/+3 until end of turn. Untap that creature.

4.8 /10
$0.30
Mtenda Herder

Mtenda Herder

Creature — Human Scout (1/1)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

0.8 /10
$0.09
Sidewinder Sliver

Sidewinder Sliver

Creature — Sliver (1/1)

All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)

6.5 /10
$0.30
Alseid of Lifes Bounty

Alseid of Life's Bounty

Enchantment Creature — Nymph (1/1)

Lifelink
, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.

9.4 /10
$0.28
Benevolent Bodyguard

Benevolent Bodyguard

Creature — Human Cleric (1/1)

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

8.1 /10
--
Brokers Initiate

Brokers Initiate

Creature — Cat Citizen (0/4)

: Brokers Initiate has base power and toughness 5/5 until end of turn.

1.4 /10
$0.06
Cliffside Lookout

Cliffside Lookout

Creature — Kor Scout Ally (1/1)

: Creatures you control get +1/+1 until end of turn.

2.3 /10
$0.03
Dauntless Bodyguard

Dauntless Bodyguard

Creature — Human Knight (2/1)

As Dauntless Bodyguard enters the battlefield, choose another creature you control.
Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

7.2 /10
$0.13
Devoted Caretaker

Devoted Caretaker

Creature — Human Cleric (1/2)

, : Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.

5 /10
$3.51
Encampment Keeper

Encampment Keeper

Creature — Dog (1/1)

First strike
, , Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.

3.6 /10
$0.02
Enduring Bondwarden

Enduring Bondwarden

Creature — Human Scout (0/1)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
When this creature dies, put its counters on target creature you control.

4.7 /10
$0.05
Esquire of the King

Esquire of the King

Creature — Human Soldier (1/1)

, : Creatures you control get +1/+1 until end of turn. This ability costs less to activate if you control a legendary creature.

4.2 /10
$0.02
Giver of Runes

Giver of Runes

Creature — Kor Cleric (1/2)

: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.

9.5 /10
$7.93
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