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Cards similar to Hymn to Tourach (400)

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Psychic Miasma

Psychic Miasma

Sorcery

Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.

1.8 /10
$0.11
Sign in Blood

Sign in Blood

Sorcery

Target player draws two cards and loses 2 life.

9.9 /10
$0.41
Surging Dementia

Surging Dementia

Sorcery

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Target player discards a card.

0.2 /10
$0.10
Talaras Bane

Talara's Bane

Sorcery

Target opponent reveals their hand. You choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card.

0.5 /10
$0.56
Traumatic Revelation

Traumatic Revelation

Sorcery

Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

4.8 /10
$0.03
Undercity Plunder

Undercity Plunder

Sorcery

Target opponent discards a card. Then they may discard an additional card. If they don't, conjure a duplicate of a random card from their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

10 /10
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Cannibalize

Cannibalize

Sorcery

Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.

4.1 /10
$0.22
Damnable Pact

Damnable Pact

Sorcery

Target player draws X cards and loses X life.

9.3 /10
$0.25
Do or Die

Do or Die

Sorcery

Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

5.5 /10
$5.76
Enter the Dungeon

Enter the Dungeon

Sorcery

Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles.

10 /10
$0.07
Incriminate

Incriminate

Sorcery

Choose two target creatures controlled by the same player. That player sacrifices one of them.

5.6 /10
$0.08
Legions End

Legion's End

Sorcery

Exile target creature an opponent controls with mana value 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.

1.9 /10
$1.19
Macabre Waltz

Macabre Waltz

Sorcery

Return up to two target creature cards from your graveyard to your hand, then discard a card.

6.5 /10
$0.06
Mind Swords

Mind Swords

Sorcery

If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost.
Each player exiles two cards from their hand.

2.3 /10
$0.18
Profane Command

Profane Command

Sorcery

Choose two —
• Target player loses X life.
• Return target creature card with mana value X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

8.8 /10
$0.18
Return from Extinction

Return from Extinction

Sorcery

Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target creature cards that share a creature type from your graveyard to your hand.

7 /10
$0.09
Smallpox

Smallpox

Sorcery

Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.

8.4 /10
$0.29
Strongarm Tactics

Strongarm Tactics

Sorcery

Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.

2.5 /10
$0.45
Torment of Hailfire

Torment of Hailfire

Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

9.8 /10
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Vampires Kiss

Vampire's Kiss

Sorcery

Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.")

6.5 /10
$0.14
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