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Cards similar to Ichorclaw Myr (400)

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Kuros Taken

Kuro's Taken

Creature — Rat Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Regenerate Kuro's Taken.

4.6 /10
$0.28
Samurai of the Pale Curtain

Samurai of the Pale Curtain

Creature — Fox Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If a permanent would be put into a graveyard, exile it instead.

5.7 /10
$0.92
Sensei GoldenTail

Sensei Golden-Tail

Legendary Creature — Fox Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
, : Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.

5.8 /10
$2.18
Sigil of Valor

Sigil of Valor

Artifact — Equipment

Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.7 /10
$0.07
Tattered Ratter

Tattered Ratter

Creature — Human Peasant (2/2)

Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn.

4.6 /10
$0.02
Varchilds WarRiders

Varchild's War-Riders

Creature — Human Warrior (3/4)

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

6.1 /10
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Veterans Armaments

Veteran's Armaments

Kindred Artifact — Soldier Equipment

Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.
Equip

5.3 /10
$0.26
Jousting Dummy

Jousting Dummy

Artifact Creature — Scarecrow Knight (2/1)

: Jousting Dummy gets +1/+0 until end of turn.

4.9 /10
$0.03
Toymaker

Toymaker

Artifact Creature — Spellshaper (1/1)

, , Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.)

3.4 /10
$0.21
Fang Skulkin

Fang Skulkin

Artifact Creature — Scarecrow (2/1)

: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

5.3 /10
$0.23
Narnam Cobra

Narnam Cobra

Artifact Creature — Snake (2/1)

: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

3.2 /10
$0.03
Wall of Tanglecord

Wall of Tanglecord

Artifact Creature — Wall (0/6)

Defender
: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)

8 /10
$0.26
Crashing Drawbridge

Crashing Drawbridge

Artifact Creature — Wall (0/4)

Defender
: Creatures you control gain haste until end of turn.

9.6 /10
$0.45
GustSkimmer

Gust-Skimmer

Artifact Creature — Insect (2/1)

: Gust-Skimmer gains flying until end of turn.

0.4 /10
$0.06
Kiln Walker

Kiln Walker

Artifact Creature — Phyrexian Construct (0/3)

Whenever Kiln Walker attacks, it gets +3/+0 until end of turn.

0.9 /10
$0.11
Redemptor Dreadnought

Redemptor Dreadnought

Artifact Creature — Astartes Dreadnought (4/4)

Fallen Warrior — As an additional cost to cast this spell, you may exile a creature card from your graveyard.
Trample
Plasma Incinerator — Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.

4.7 /10
$0.13
Spincrusher

Spincrusher

Artifact Creature — Construct (0/2)

Whenever Spincrusher blocks, put a +1/+1 counter on it.
Remove a +1/+1 counter from Spincrusher: Spincrusher can't be blocked this turn.

3.1 /10
$0.24
Butch DeLoria Tunnel Snake

Butch DeLoria, Tunnel Snake

Legendary Creature — Human Rogue (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
Tunnel Snakes Rule! — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.
: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.

5.2 /10
$0.22
Ashnods Harvester

Ashnod's Harvester

Artifact Creature — Construct (3/1)

Whenever Ashnod's Harvester attacks, exile target card from a graveyard.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4.4 /10
$0.02
Clockwork Droid

Clockwork Droid

Artifact Creature — Robot (3/1)

You may exert Clockwork Droid as it attacks. When you do, it can't be blocked this turn and you scry 1. (An exerted creature won't untap during your next untap step. To scry 1, look at the top card of your library. You may put that card on the bottom.)

4.7 /10
$0.07
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