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Cards similar to Illuminated Wings (400)

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Extraordinary Journey

Extraordinary Journey

Enchantment

When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled.
Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.

6.7 /10
$0.25
Gadwicks First Duel

Gadwick's First Duel

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
II — Scry 2.
III — When you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.

4.1 /10
$0.02
Lingering Mirage

Lingering Mirage

Enchantment — Aura

Enchant land
Enchanted land is an Island.
Cycling (, Discard this card: Draw a card.)

3.1 /10
$0.27
Military Intelligence

Military Intelligence

Enchantment

Whenever you attack with two or more creatures, draw a card.

8.4 /10
$0.23
Ominous Seas

Ominous Seas

Enchantment

Whenever you draw a card, put a foreshadow counter on Ominous Seas.
Remove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token.
Cycling (, Discard this card: Draw a card.)

9.6 /10
$0.73
Pendrell Flux

Pendrell Flux

Enchantment — Aura

Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."

1.9 /10
$0.13
Power Taint

Power Taint

Enchantment — Aura

Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay .
Cycling (, Discard this card: Draw a card.)

1.8 /10
$0.26
Profts Eidetic Memory

Proft's Eidetic Memory

Legendary Enchantment

When Proft's Eidetic Memory enters the battlefield, draw a card.
You have no maximum hand size.
At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.

7.7 /10
$2.04
Soar

Soar

Enchantment — Aura

You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +0/+1 and has flying.

0.4 /10
$0.08
Spreading Seas

Spreading Seas

Enchantment — Aura

Enchant land
When Spreading Seas enters the battlefield, draw a card.
Enchanted land is an Island.

6.8 /10
$0.09
The Modern Age  Vector Glider

The Modern Age // Vector Glider

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Draw a card, then discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Vector Glider

Flying

6.2 /10
$0.05
Veiled Apparition

Veiled Apparition

Enchantment

When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay ."

0.3 /10
$0.14
Arcanum Wings

Arcanum Wings

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
Aura swap (: Exchange this Aura with an Aura card in your hand.)

4.2 /10
$0.60
Buoyancy

Buoyancy

Enchantment — Aura

Flash
Enchant creature
Enchanted creature has flying.

0.9 /10
$0.11
Confounding Conundrum

Confounding Conundrum

Enchantment

When Confounding Conundrum enters the battlefield, draw a card.
Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.

8.3 /10
$0.34
Cunning

Cunning

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step.

0.6 /10
$0.15
Fae Flight

Fae Flight

Enchantment — Aura

Flash
Enchant creature
When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+0 and has flying.

3.9 /10
$0.03
Ghostly Wings

Ghostly Wings

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has flying.
Discard a card: Return enchanted creature to its owner's hand.

3.1 /10
$0.13
Jaces Erasure

Jace's Erasure

Enchantment

Whenever you draw a card, you may have target player mill a card.

7.6 /10
$0.17
Jacob Hauken Inspector  Haukens Insight

Jacob Hauken, Inspector // Hauken's Insight

Legendary Creature — Human Advisor // Legendary Enchantment (0/2)

: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay . If you do, transform Jacob Hauken, Inspector.

Hauken's Insight

At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.

7.4 /10
$0.33
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