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Cards similar to Maralen of the Mornsong (400)

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Sanguine Spy

Sanguine Spy

Creature — Vampire Rogue (2/3)

Menace, lifelink
, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.

7.1 /10
$0.13
Ashcoat of the Shadow Swarm

Ashcoat of the Shadow Swarm

Legendary Creature — Rat Warlock (3/4)

Whenever Ashcoat of the Shadow Swarm attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control.
At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

7.9 /10
~$37
Ayaras Oathsworn

Ayara's Oathsworn

Creature — Human Knight (2/2)

Menace
Whenever Ayara's Oathsworn deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.

7.6 /10
$0.38
Blood Speaker

Blood Speaker

Creature — Ogre Shaman (3/2)

At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle.
Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand.

6.9 /10
$1.00
Catapult Fodder  Catapult Captain

Catapult Fodder // Catapult Captain

Creature — Zombie // Creature — Zombie (1/5)

At the beginning of combat on your turn, if you control three or more creatures that each have toughness greater than their power, transform Catapult Fodder.

Catapult Captain

, , Sacrifice another creature: Target opponent loses life equal to the sacrificed creature's toughness.

5.4 /10
$0.07
Dimir House Guard

Dimir House Guard

Creature — Skeleton (2/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

8.5 /10
$0.10
Emissary of Despair

Emissary of Despair

Creature — Spirit (2/1)

Flying
Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact they control.

3.9 /10
$0.18
Gollum Obsessed Stalker

Gollum, Obsessed Stalker

Legendary Creature — Halfling Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your end step, each opponent dealt combat damage this game by a creature named Gollum, Obsessed Stalker loses life equal to the amount of life you gained this turn.

8.3 /10
$1.74
Henrika Domnathi  Henrika Infernal Seer

Henrika Domnathi // Henrika, Infernal Seer

Legendary Creature — Vampire // Legendary Creature — Vampire (1/3)

Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature.
• You draw a card and you lose 1 life.
• Transform Henrika Domnathi.

Henrika, Infernal Seer

Flying, deathtouch, lifelink
: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn.

8.3 /10
$0.77
Magus of the Abyss

Magus of the Abyss

Creature — Human Wizard (4/3)

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.

5.6 /10
$0.24
Necroplasm

Necroplasm

Creature — Ooze (1/1)

At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.
At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on Necroplasm.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

6.1 /10
$0.66
Ragged Recluse  Odious Witch

Ragged Recluse // Odious Witch

Creature — Human Peasant // Creature — Human Warlock (2/1)

At the beginning of your end step, if you discarded a card this turn, transform Ragged Recluse.

Odious Witch

Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life.

2.6 /10
$0.02
Ruin Raider

Ruin Raider

Creature — Orc Pirate (3/2)

Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value.

5.7 /10
$0.25
Shimian Specter

Shimian Specter

Creature — Specter (2/2)

Flying
Whenever Shimian Specter deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.

2.6 /10
$0.18
Smuggler Captain

Smuggler Captain

Creature — Human Pirate (2/2)

Draft Smuggler Captain face up.
As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down.
When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle.

0.1 /10
$0.10
Spawn of Mayhem

Spawn of Mayhem

Creature — Demon (4/4)

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Flying, trample
At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.

7.3 /10
$0.24
The Long Reach of Night  Animus of Nights Reach

The Long Reach of Night // Animus of Night's Reach

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Animus of Night's Reach

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

7.5 /10
$0.04
The Raven Man

The Raven Man

Legendary Creature — Human Wizard (2/1)

At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block."
, : Each opponent discards a card. Activate only as a sorcery.

8.6 /10
$0.27
Unshakable Tail

Unshakable Tail

Creature — Zombie Detective (3/2)

When Unshakable Tail enters the battlefield and at the beginning of your upkeep, surveil 1.
Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
, Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand.

6.6 /10
$0.11
Brood of Cockroaches

Brood of Cockroaches

Creature — Insect (1/1)

When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand.

4.8 /10
$0.34
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