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Cards similar to Natural Affinity (400)

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Setessan Tactics

Setessan Tactics

Instant

Strive — This spell costs more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."

7.2 /10
$0.61
Spidery Grasp

Spidery Grasp

Instant

Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)

3.4 /10
$0.04
Stampede

Stampede

Instant

Attacking creatures get +1/+0 and gain trample until end of turn.

2.9 /10
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Strength in Numbers

Strength in Numbers

Instant

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

4.2 /10
$0.06
Strength of Night

Strength of Night

Instant

Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

0.7 /10
$0.20
Symbiosis

Symbiosis

Instant

Two target creatures each get +2/+2 until end of turn.

0.7 /10
$0.10
Synchronized Strike

Synchronized Strike

Instant

Untap up to two target creatures. They each get +2/+2 until end of turn.

2.3 /10
$0.08
Tandem Takedown

Tandem Takedown

Instant

Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.

5.2 /10
$0.02
Team Spirit

Team Spirit

Instant

Creatures target player's team controls get +1/+1 until end of turn.

10 /10
$0.24
Tower Defense

Tower Defense

Instant

Creatures you control get +0/+5 and gain reach until end of turn.

8.6 /10
$0.28
Treetop Defense

Treetop Defense

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control gain reach until end of turn. (They can block creatures with flying.)

0.1 /10
$0.65
Tribal Unity

Tribal Unity

Instant

Creatures of the creature type of your choice get +X/+X until end of turn.

5.4 /10
$0.42
Vengeant Earth

Vengeant Earth

Instant

Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.

3.1 /10
$0.03
Waxing Moon

Waxing Moon

Instant

Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.

5.8 /10
$0.09
Wind Shear

Wind Shear

Instant

Attacking creatures with flying get -2/-2 and lose flying until end of turn.

0.4 /10
$0.27
Aggressive Urge

Aggressive Urge

Instant

Target creature gets +1/+1 until end of turn.
Draw a card.

6.2 /10
$0.02
Ambuscade

Ambuscade

Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

4.8 /10
$0.04
Arcane Archery

Arcane Archery

Instant

Target creature gets +3/+3 and gains reach and trample until end of turn.
You get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."

10 /10
--
Awaken the Bear

Awaken the Bear

Instant

Target creature gets +3/+3 and gains trample until end of turn.

5.3 /10
$0.05
Big Play

Big Play

Instant

Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.

4.4 /10
$0.04
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