← Edit search Random card

Cards similar to Restore Balance (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Depopulate

Depopulate

Sorcery

Each player who controls a multicolored creature draws a card. Then destroy all creatures.

7.8 /10
$0.48
Divine Reckoning

Divine Reckoning

Sorcery

Each player chooses a creature they control. Destroy the rest.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

9.2 /10
$0.56
Fortunate Few

Fortunate Few

Sorcery

Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.

4.5 /10
$0.23
Glimpse of Tomorrow

Glimpse of Tomorrow

Sorcery

Suspend 3—
Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.

6.4 /10
$0.12
Invoke Justice

Invoke Justice

Sorcery

Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

7.7 /10
$0.15
Phyrexian Rebirth

Phyrexian Rebirth

Sorcery

Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.

9.2 /10
$0.42
Razias Purification

Razia's Purification

Sorcery

Each player chooses three permanents they control, then sacrifices the rest.

4.2 /10
$0.91
Regnas Sanction

Regna's Sanction

Sorcery

For each player, choose friend or foe. Each friend puts a +1/+1 counter on each creature they control. Each foe chooses one untapped creature they control, then taps the rest.

6.1 /10
$0.54
Shatter the Sky

Shatter the Sky

Sorcery

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

7.6 /10
$0.17
Winds of Abandon

Winds of Abandon

Sorcery

Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

9.5 /10
$5.55
By Invitation Only

By Invitation Only

Sorcery

Choose a number between 0 and 13. Each player sacrifices that many creatures.

8.5 /10
$0.52
Gift of Estates

Gift of Estates

Sorcery

If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.

8.8 /10
$1.14
Harsh Mercy

Harsh Mercy

Sorcery

Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.

7.1 /10
$1.81
Kirtars Wrath

Kirtar's Wrath

Sorcery

Destroy all creatures. They can't be regenerated.
Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

6.7 /10
$0.16
Lay Down Arms

Lay Down Arms

Sorcery

Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.

7.5 /10
$0.13
Magus of the Balance

Magus of the Balance

Creature — Human Wizard (2/2)

, , Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

5.6 /10
$0.15
Sunfall

Sunfall

Sorcery

Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

8.9 /10
$5.15
Wheel of Fate

Wheel of Fate

Sorcery

Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Each player discards their hand, then draws seven cards.

9.2 /10
$3.86
Another Round

Another Round

Sorcery

Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.

4.9 /10
$0.26
Deploy to the Front

Deploy to the Front

Sorcery

Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.

8.1 /10
$0.22
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.