Creature — Cat (1/1)
Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.
Creature — Merfolk Scout (1/1)
: Seeker of Sunlight explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Elf Ranger (1/1)
: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
Creature — Human Druid (1/1)
: Return target basic land card from your graveyard to your hand.
Enchantment Creature — Hydra (0/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Reach, trample
Nyxborn Hydra enters the battlefield with X +1/+1 counters on it.
Enchanted creature gets +1/+1 for each +1/+1 counter on Nyxborn Hydra and has reach and trample.
Creature — Phyrexian Elf Druid (1/2)
: Put an oil counter on Rustvine Cultivator.
, Remove an oil counter from Rustvine Cultivator: Untap target land.
Creature — Snake (1/2)
Deathtouch
Bloodrush — , Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
Creature — Human Druid (1/1)
: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
Creature — Human Wizard (1/1)
, : Target creature gains flying until end of turn.
, : Target creature gets -2/-0 until end of turn.
Creature — Insect (0/1)
When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.
Creature — Ouphe (1/1)
, : Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
Creature — Spider (1/2)
Reach
When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Chainweb Aracnir escapes with three +1/+1 counters on it.
Creature — Spirit (1/1)
Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.
Creature — Human (0/0)
Contortionist Troupe enters the battlefield with X +1/+1 counters on it.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.
Creature — Human Cleric (1/2)
, : Target attacking Human gets +1/+1 until end of turn.
Creature — Human Druid (1/1)
, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
Creature — Elf (1/1)
Shroud (This creature can't be the target of spells or abilities.)
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