← Edit search Random card

Cards similar to Shrieking Grotesque (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Blaring Recruiter

Blaring Recruiter

Creature — Elf Warrior (2/2)

Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.)
: Create a 1/1 white Warrior creature token.

4 /10
$0.14
Boromir Warden of the Tower

Boromir, Warden of the Tower

Legendary Creature — Human Soldier (3/3)

Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.

9.6 /10
$2.63
Bronzebeak Foragers

Bronzebeak Foragers

Creature — Dinosaur (3/4)

When Bronzebeak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield.
: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.

8.3 /10
$0.75
Brotherhood Outcast

Brotherhood Outcast

Creature — Human Soldier (3/2)

When Brotherhood Outcast enters the battlefield, choose one —
• Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.
• Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

5.5 /10
$0.13
Coalition Honor Guard

Coalition Honor Guard

Creature — Human Flagbearer (2/4)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

2.3 /10
$0.19
Daring Archaeologist

Daring Archaeologist

Creature — Human Artificer (3/3)

When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand.
Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)

4.6 /10
$0.10
Dawnfluke

Dawnfluke

Creature — Elemental (0/3)

Flash
When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

1.4 /10
$0.20
Devout Lightcaster

Devout Lightcaster

Creature — Kor Cleric (2/2)

Protection from black
When Devout Lightcaster enters the battlefield, exile target black permanent.

2.3 /10
$0.25
Dragons Disciple

Dragon's Disciple

Creature — Human Monk (1/3)

As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it.
Dragons you control have ward . (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

4.7 /10
$0.05
Dust Animus

Dust Animus

Creature — Spirit (2/3)

Flying
If you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

4.1 /10
$0.46
Elite Spellbinder

Elite Spellbinder

Creature — Human Cleric (3/1)

Flying
When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.

5.9 /10
$0.12
Filigree Vector

Filigree Vector

Artifact Creature — Phyrexian Construct (1/1)

When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.
, , Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.2 /10
$1.56
Flensing Raptor

Flensing Raptor

Creature — Phyrexian Bird (2/2)

Flying
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Flensing Raptor enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.

6.4 /10
$0.03
Grey Host Reinforcements

Grey Host Reinforcements

Creature — Spirit Soldier (1/1)

Flying, ward
When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way.

6 /10
$0.14
Heliod the Radiant Dawn  Heliod the Warped Eclipse

Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

Legendary Enchantment Creature — God // Legendary Enchantmen (4/4)

When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.
: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ( can be paid with either or 2 life.)

Heliod, the Warped Eclipse

You may cast spells as though they had flash.
Spells you cast cost less to cast for each card your opponents have drawn this turn.

8.6 /10
$0.32
Hellhole Rats

Hellhole Rats

Creature — Rat (2/2)

Haste
When Hellhole Rats enters the battlefield, target player discards a card. Hellhole Rats deals damage to that player equal to that card's mana value.

3 /10
$0.36
Hollowhenge Spirit

Hollowhenge Spirit

Creature — Spirit (2/2)

Flash (You may cast this spell any time you could cast an instant.)
Flying
When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

2.1 /10
$0.06
Inquisitor Captain

Inquisitor Captain

Creature — Human Cleric (3/3)

Vigilance
When Inquisitor Captain enters the battlefield, if you cast it and there are twenty or more creature cards with mana value 3 or less among cards in your graveyard, hand, and library, seek two creature cards with mana value 3 or less. Put one of them onto the battlefield and shuffle the other into your library.

10 /10
--
Invasion of Dominaria  Serra Faithkeeper

Invasion of Dominaria // Serra Faithkeeper

Battle — Siege // Creature — Angel (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Dominaria enters the battlefield, you gain 4 life and draw a card.

Serra Faithkeeper

Flying, vigilance

6 /10
$0.04
Invasion of Theros  Ephara EverSheltering

Invasion of Theros // Ephara, Ever-Sheltering

Battle — Siege // Legendary Enchantment Creature — God (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.

Ephara, Ever-Sheltering

Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments.
Whenever another enchantment enters the battlefield under your control, draw a card.

7.3 /10
$0.28
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.