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Cards similar to Sun Quan, Lord of Wu (400)

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Angler Turtle

Angler Turtle

Creature — Turtle (5/7)

Hexproof
Creatures your opponents control attack each combat if able.

6.2 /10
$0.19
Archipelagore

Archipelagore

Creature — Leviathan (7/7)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.

7.8 /10
$0.04
Auton Soldier

Auton Soldier

Artifact Creature — Alien Soldier (0/0)

You may have Auton Soldier enter the battlefield as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

8.6 /10
$9.63
Deadeye Navigator

Deadeye Navigator

Creature — Spirit (5/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."

9.6 /10
$6.41
Djinn of Infinite Deceits

Djinn of Infinite Deceits

Creature — Djinn (2/7)

Flying
: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.

6.4 /10
$0.72
Docent of Perfection  Final Iteration

Docent of Perfection // Final Iteration

Creature — Insect Horror // Creature — Eldrazi Insect (5/4)

Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.

Final Iteration

Flying
Wizards you control get +2/+1 and have flying.
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token.

8.8 /10
$1.61
Eternal Skylord

Eternal Skylord

Creature — Zombie Wizard (3/3)

When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have flying.

8.6 /10
$0.11
Glacian Powerstone Engineer

Glacian, Powerstone Engineer

Legendary Creature — Human Artificer (3/6)

, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of those cards into your hand and the rest into your graveyard.
Partner (You can have two commanders if both have partner.)

4 /10
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Graxiplon

Graxiplon

Creature — Beast (3/4)

Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type.

0.2 /10
$0.13
Guile

Guile

Creature — Elemental Incarnation (6/6)

Guile can't be blocked except by three or more creatures.
If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.
When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.

6.9 /10
$0.68
Havengul Skaab

Havengul Skaab

Creature — Zombie Horror (4/5)

Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.

1 /10
$0.04
Hordewing Skaab

Hordewing Skaab

Creature — Zombie Horror (3/3)

Flying
Other Zombies you control have flying.
Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.

9 /10
$2.10
Juvenile Mist Dragon

Juvenile Mist Dragon

Creature — Dragon (4/3)

Flying
Confounding Clouds — When Juvenile Mist Dragon enters the battlefield, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step.

6.5 /10
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Kraken of the Straits

Kraken of the Straits

Creature — Kraken (6/6)

Creatures with power less than the number of Islands you control can't block Kraken of the Straits.

6.7 /10
$0.23
Lone Revenant

Lone Revenant

Creature — Spirit (4/4)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

0.9 /10
$0.10
Lu Meng Wu General

Lu Meng, Wu General

Legendary Creature — Human Soldier (4/4)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

1.6 /10
--
Mercurial Pretender

Mercurial Pretender

Creature — Shapeshifter (0/0)

You may have Mercurial Pretender enter the battlefield as a copy of a creature you control, except it has ": Return this creature to its owner's hand."

5.9 /10
$0.25
Mist Dancer

Mist Dancer

Creature — Merfolk Wizard (3/3)

Flying
Other Merfolk you control get +1/+0 and have flying.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

7.7 /10
$0.29
Monstrosity of the Lake

Monstrosity of the Lake

Legendary Creature — Kraken (4/6)

When Monstrosity of the Lake enters the battlefield, you may pay . If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

7.7 /10
$1.51
Nezahal Primal Tide

Nezahal, Primal Tide

Legendary Creature — Elder Dinosaur (7/7)

This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.

9.7 /10
$5.57
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