Creature — Human (0/2)
Icatian Moneychanger enters the battlefield with three credit counters on it.
When Icatian Moneychanger enters the battlefield, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.
Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate only during your upkeep.
Creature — Insect (1/1)
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
Creature — Volver (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Necravolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with trample.
If Necravolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."
Creature — Ooze (1/1)
Primordial Ooze attacks each combat if able.
At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay , where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.
Creature — Human Mutant (0/0)
Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
Creature — Spike Drone (0/0)
Spike Drone enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.
Creature — Zombie Wurm (7/6)
Vanishing 2 (This creature enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Creature — Bird (2/1)
Flying
Blacksnag Buzzard enters the battlefield with a +1/+1 counter on it if a creature died this turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature — Zombie (2/2)
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
Creature — Human Rogue (2/1)
Menace
Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get (an energy counter).
At the beginning of your upkeep, you may pay . If you do, you draw a card and you lose 1 life.
Creature — Elf Warrior (1/1)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.
Creature — Imp (0/0)
Flying
As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.
Creature — Harpy Mercenary (2/1)
Flying
At the beginning of your upkeep, sacrifice Molting Harpy unless you pay .
Creature — Phyrexian Zombie Mercenary (3/3)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.
Creature — Bird (0/1)
Roc Hatchling enters the battlefield with four shell counters on it.
At the beginning of your upkeep, remove a shell counter from Roc Hatchling.
As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.
Creature — Lizard (1/1)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Haste
Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Creature — Beast (2/3)
Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Creature — Zombie (3/3)
As Temp of the Damned enters the battlefield, roll a six-sided die. Temp of the Damned enters the battlefield with a number of funk counters on it equal to the result.
At the beginning of your upkeep, remove a funk counter from Temp of the Damned. If you can't, sacrifice it.
Creature — Vampire Warrior (2/2)
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
Creature — Ogre Shaman (3/2)
At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle.
Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand.
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