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Cards similar to Wild Colos (400)

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Amber Gristle OMaul

Amber Gristle O'Maul

Legendary Creature — Dwarf Cleric (3/3)

Haste
Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked.
Choose a Background (You can have a Background as a second commander.)

5.5 /10
$0.06
Anger

Anger

Creature — Incarnation (2/2)

Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

9.8 /10
$4.95
Arc Runner

Arc Runner

Creature — Elemental Ox (5/1)

Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Arc Runner.

5.2 /10
$0.12
Archwing Dragon

Archwing Dragon

Creature — Dragon (4/4)

Flying, haste
At the beginning of the end step, return Archwing Dragon to its owner's hand.

5.6 /10
$0.52
Arclight Phoenix

Arclight Phoenix

Creature — Phoenix (3/2)

Flying, haste
At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield.

4.6 /10
$3.68
Ardoz Cobbler of War

Ardoz, Cobbler of War

Legendary Creature — Goblin Shaman (1/1)

Haste
Whenever Ardoz, Cobbler of War or another creature enters the battlefield under your control, that creature gets +2/+0 until end of turn.
: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery.

7.8 /10
$2.24
Arni Brokenbrow

Arni Brokenbrow

Legendary Creature — Human Berserker (3/3)

Haste
Boast — : You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

6 /10
$0.12
Ash Zealot

Ash Zealot

Creature — Human Warrior (2/2)

First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

4.9 /10
$0.23
Avalanche Riders

Avalanche Riders

Creature — Human Nomad (2/2)

Haste
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Avalanche Riders enters the battlefield, destroy target land.

4.6 /10
$0.37
Axgard Cavalry

Axgard Cavalry

Creature — Dwarf Berserker (2/2)

: Target creature gains haste until end of turn.

7.8 /10
$0.08
Ball Lightning

Ball Lightning

Creature — Elemental (6/1)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.

6.8 /10
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Barbed Shocker

Barbed Shocker

Creature — Insect (2/2)

Trample, haste
Whenever Barbed Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.

4.6 /10
$0.18
Battle Cry Goblin

Battle Cry Goblin

Creature — Goblin (2/2)

: Goblins you control get +1/+0 and gain haste until end of turn.
Pack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.

8.5 /10
$0.50
Battle Rampart

Battle Rampart

Creature — Wall (1/3)

Defender
: Target creature gains haste until end of turn.

2.7 /10
$0.05
Big Spender

Big Spender

Creature — Devil Citizen (2/1)

Haste
Whenever one or more creatures you control become blocked, create a Treasure token.
Sacrifice two artifacts: Draft a card from Big Spender's spellbook.

10 /10
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BladeTribe Berserkers

Blade-Tribe Berserkers

Creature — Human Berserker (3/3)

Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.

0.7 /10
$0.13
Blistering Firecat

Blistering Firecat

Creature — Elemental Cat (7/1)

Trample, haste
At the beginning of the end step, sacrifice Blistering Firecat.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

4.9 /10
$3.08
Bloodfeather Phoenix

Bloodfeather Phoenix

Creature — Phoenix (2/2)

Flying
Bloodfeather Phoenix can't block.
Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay . If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn.

4.7 /10
$0.10
Bloodsworn Steward

Bloodsworn Steward

Creature — Vampire Knight (4/4)

Flying
Commander creatures you control get +2/+2 and have haste.

8 /10
$0.19
Bloodthirsty Adversary

Bloodthirsty Adversary

Creature — Vampire (2/2)

Haste
When Bloodthirsty Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.

6.2 /10
$1.93
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