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Cards similar to Doomsday Specter (400)

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Bioluminary

Bioluminary

Creature — Merfolk Performer (1/3)

Whenever Bioluminary deals combat damage to a player, you get , then you may put a sticker on a nonland permanent you own.

2.9 /10
$0.02
Diseased Vermin

Diseased Vermin

Creature — Rat (1/1)

Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it.
At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.

3.8 /10
$0.27
Diviner Spirit

Diviner Spirit

Creature — Spirit (2/4)

Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.

3.6 /10
$0.14
Greater Harvester

Greater Harvester

Creature — Horror (5/6)

At the beginning of your upkeep, sacrifice a permanent.
Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents.

6.5 /10
$3.20
He Who Hungers

He Who Hungers

Legendary Creature — Spirit (3/2)

Flying
, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

5 /10
$0.60
Impaler Shrike

Impaler Shrike

Creature — Phyrexian Bird (3/1)

Flying
Whenever Impaler Shrike deals combat damage to a player, you may sacrifice it. If you do, draw three cards.

4.6 /10
$0.10
Leshracs Sigil

Leshrac's Sigil

Enchantment

Whenever an opponent casts a green spell, you may pay . If you do, look at that player's hand and choose a card from it. The player discards that card.
: Return Leshrac's Sigil to its owner's hand.

5.8 /10
$0.27
NineTail White Fox

Nine-Tail White Fox

Creature — Fox Spirit (2/2)

Whenever Nine-Tail White Fox deals combat damage to a player, draw a card.

2.7 /10
$0.25
Overt Operative

Overt Operative

Creature — Human Ninja Rigger (2/3)

Menace
Whenever Overt Operative deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.12
Scream Puff

Scream Puff

Creature — Horror (4/5)

Deathtouch
Whenever Scream Puff deals combat damage to a player, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

5.3 /10
$0.01
Scroll Thief

Scroll Thief

Creature — Merfolk Rogue (1/3)

Whenever Scroll Thief deals combat damage to a player, draw a card.

5.5 /10
$0.10
Shortcut Seeker

Shortcut Seeker

Creature — Human Rogue (2/5)

Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

6 /10
$0.04
Slith Strider

Slith Strider

Creature — Slith (1/1)

Whenever Slith Strider becomes blocked, draw a card.
Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.

1.8 /10
$0.14
Soulknife Spy

Soulknife Spy

Creature — Elf Rogue (3/2)

Whenever Soulknife Spy deals combat damage to a player, draw a card.

5.1 /10
--
Stealer of Secrets

Stealer of Secrets

Creature — Human Rogue (2/2)

Whenever Stealer of Secrets deals combat damage to a player, draw a card.

4 /10
$0.08
Stromkirk Patrol

Stromkirk Patrol

Creature — Vampire Soldier (4/3)

Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.

1.5 /10
$0.03
Surrakar Spellblade

Surrakar Spellblade

Creature — Surrakar (2/1)

Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.
Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.

5.3 /10
$0.26
Time Reaper

Time Reaper

Creature — Alien Horror (4/4)

Flying, haste
Consume Anomaly — Whenever Time Reaper deals combat damage to a player, put target face-up card they own in exile on the bottom of their library. If you do, you gain 3 life.

3.2 /10
$0.16
Water Weird

Water Weird

Creature — Elemental Weird (3/4)

Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
: Water Weird gets +1/-1 until end of turn.

10 /10
--
YuanTi FangBlade

Yuan-Ti Fang-Blade

Creature — Snake Rogue (2/2)

Deathtouch
Whenever Yuan-Ti Fang-Blade deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

6.6 /10
$0.03
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