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Cards similar to Verdant Crescendo (400)

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Bridgeworks Battle  Tanglespan Bridgeworks

Bridgeworks Battle // Tanglespan Bridgeworks

Sorcery // Land

Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Tanglespan Bridgeworks

As Tanglespan Bridgeworks enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

5 /10
$0.57
Chain of Acid

Chain of Acid

Sorcery

Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.

4.5 /10
$0.25
Curse of the Werefox

Curse of the Werefox

Sorcery

Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.)

5.3 /10
$0.05
Elven Cache

Elven Cache

Sorcery

Return target card from your graveyard to your hand.

3.1 /10
$0.13
Fallow Earth

Fallow Earth

Sorcery

Put target land on top of its owner's library.

0.6 /10
$0.22
Finishing Move

Finishing Move

Sorcery

You get , then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control.

3.7 /10
$0.02
Flower  Flourish

Flower // Flourish

Sorcery // Sorcery

Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.

Flourish

Creatures you control get +2/+2 until end of turn.

4.7 /10
$0.05
Follow the Tracks

Follow the Tracks

Sorcery

Conjure a card of your choice from Follow the Tracks's spellbook onto the battlefield.

10 /10
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Gerrymandering

Gerrymandering

Sorcery

Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.

10 /10
$0.34
Guided Passage

Guided Passage

Sorcery

Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.

7 /10
$0.57
Harmony of Nature

Harmony of Nature

Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

2.2 /10
$3.53
Invasion of Alara  Awaken the Maelstrom

Invasion of Alara // Awaken the Maelstrom

Battle — Siege // Sorcery

When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.

Awaken the Maelstrom

Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

6.9 /10
$0.23
Joyous Respite

Joyous Respite

Sorcery — Arcane

You gain 1 life for each land you control.

2.9 /10
$0.16
Lilianas Influence

Liliana's Influence

Sorcery

Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle.

6 /10
$0.44
Long Rest

Long Rest

Sorcery

Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.

5.5 /10
$0.13
Make a Wish

Make a Wish

Sorcery

Return two cards at random from your graveyard to your hand.

2.1 /10
$0.06
Monstrify

Monstrify

Sorcery

Target creature gets +4/+4 until end of turn.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

1.5 /10
$0.07
Natures Resurgence

Nature's Resurgence

Sorcery

Each player draws a card for each creature card in their graveyard.

3.5 /10
$0.35
Nissas Defeat

Nissa's Defeat

Sorcery

Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.

1 /10
$0.04
Okos Hospitality

Oko's Hospitality

Instant

Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.1 /10
$0.14
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