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Cards similar to Marauding Maulhorn (400)

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Karlach Fury of Avernus

Karlach, Fury of Avernus

Legendary Creature — Tiefling Barbarian (5/4)

Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)

9.7 /10
~$11
Kavu Runner

Kavu Runner

Creature — Kavu (3/3)

Kavu Runner has haste as long as no opponent controls a white or blue creature.

0.5 /10
$0.13
Kazuul Warlord

Kazuul Warlord

Creature — Minotaur Warrior Ally (3/3)

Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.

5.4 /10
$0.18
Keldon Berserker

Keldon Berserker

Creature — Human Soldier Berserker (2/3)

Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.

0.1 /10
$0.05
Keldon Champion

Keldon Champion

Creature — Human Barbarian (3/2)

Haste
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Keldon Champion enters the battlefield, it deals 3 damage to target player or planeswalker.

1.7 /10
$0.06
Keldon Overseer

Keldon Overseer

Creature — Human Warrior (3/1)

Kicker (You may pay an additional as you cast this spell.)
Haste
When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

3.1 /10
$0.01
Keldon Strike Team

Keldon Strike Team

Creature — Human Warrior (3/1)

Kicker (You may pay an additional as you cast this spell.)
When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.
As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste.

2.9 /10
$0.03
Keldon Vandals

Keldon Vandals

Creature — Human Rogue (4/1)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Keldon Vandals enters the battlefield, destroy target artifact.

1.2 /10
$0.13
Keldon Warlord

Keldon Warlord

Creature — Human Barbarian (0/0)

Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.

2.8 /10
--
Khenra Scrapper

Khenra Scrapper

Creature — Jackal Warrior (2/3)

Menace
You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)

1.5 /10
$0.02
KikiJiki Mirror Breaker

Kiki-Jiki, Mirror Breaker

Legendary Creature — Goblin Shaman (2/2)

Haste
: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

9.7 /10
$9.15
Kinetic Augur

Kinetic Augur

Creature — Human Shaman (0/4)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard.
When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards.

3.6 /10
$0.03
Kolaghan Forerunners

Kolaghan Forerunners

Creature — Human Berserker (0/3)

Trample
Kolaghan Forerunners's power is equal to the number of creatures you control.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

3.6 /10
$0.07
Koths Courier

Koth's Courier

Creature — Human Rogue (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

1.1 /10
$0.14
Krenko Baron of Tin Street

Krenko, Baron of Tin Street

Legendary Creature — Goblin (3/3)

Haste
, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control.
Whenever an artifact is put into a graveyard from the battlefield, you may pay . If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.

6.3 /10
$0.16
Krenko Mob Boss

Krenko, Mob Boss

Legendary Creature — Goblin Warrior (3/3)

: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

9.6 /10
$1.38
Krenko Tin Street Kingpin

Krenko, Tin Street Kingpin

Legendary Creature — Goblin (1/2)

Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

9.8 /10
$0.90
Kruin Outlaw  Terror of Kruin Pass

Kruin Outlaw // Terror of Kruin Pass

Creature — Human Rogue Werewolf // Creature — Werewolf (2/2)

First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.

Terror of Kruin Pass

Double strike
Werewolves you control have menace. (They can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

7.3 /10
$1.09
Kuldotha Cackler

Kuldotha Cackler

Creature — Phyrexian Hyena (2/3)

Trample
Whenever Kuldotha Cackler attacks, it gets +X/+0 until end of turn, where X is the number of permanents you control with oil counters on them.

3.4 /10
$0.02
Laccolith Grunt

Laccolith Grunt

Creature — Beast (2/2)

Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.

0.2 /10
$0.05
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