Creature — Human Wizard (3/4)
, : You may cast an instant or sorcery spell from your hand without paying its mana cost.
Legendary Creature — Human Alien Shapeshifter (2/2)
When you cast this spell, create a token that's a copy of it, except it isn't legendary.
: Add . Spend this mana only to cast an artifact spell or activate an ability of an artifact.
Paradox — Whenever you cast a spell from anywhere other than your hand, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Creature — Human Wizard (2/2)
Other blue creatures you control get +1/+1.
, : Another target blue creature you control gains flying until end of turn.
Creature — Drake (2/3)
Flying
When Peregrine Drake enters the battlefield, untap up to five lands.
Creature — Dragon Illusion (5/5)
Flying
When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.
Creature — Dinosaur Illusion (6/6)
Trample
When Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it.
Creature — Illusion Beast (4/5)
When Phantom Beast becomes the target of a spell or ability, sacrifice it.
Creature — Bird Soldier Horror (3/3)
Flying
Threshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has ", : Destroy target blue creature."
Creature — Chimera (3/4)
Flying
Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Creature — Sliver (2/2)
All Sliver creatures have ": This creature deals 2 damage to any target and 3 damage to itself."
Creature — Cephalid Rogue (3/2)
When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Creature — Elemental (3/4)
: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.)
You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities.
Creature — Efreet (3/1)
Flying
: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Creature — Human Ranger (3/3)
Vigilance
When Rangers of Ithilien enters the battlefield, gain control of up to one target creature with lesser power for as long as you control Rangers of Ithilien. Then the Ring tempts you.
Legendary Creature — Dragon Artificer (2/4)
You may cast Dragon spells and artifact spells as though they had flash.
Choose a Background (You can have a Background as a second commander.)
Creature — Alien Horror (3/3)
At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on Renegade Silent. Renegade Silent phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
Creature — Zombie (3/3)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand.
Creature — Sphinx (5/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand.
Creature — Illusion (2/2)
Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
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