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Cards similar to Devoted Caretaker (400)

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Leonin Vanguard

Leonin Vanguard

Creature — Cat Soldier (1/1)

At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.

4.9 /10
$0.08
Sea Gate Banneret

Sea Gate Banneret

Creature — Kor Warrior (1/2)

: Creatures you control get +1/+1 until end of turn.

2.1 /10
$0.02
Selfless Cathar

Selfless Cathar

Creature — Human Cleric (1/1)

, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.

2 /10
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Slumbering Keepguard

Slumbering Keepguard

Creature — Human Knight (1/1)

Whenever an enchantment enters the battlefield under your control, scry 1.
: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control.

6.6 /10
$0.03
Steadfast Unicorn

Steadfast Unicorn

Creature — Unicorn (1/2)

: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn.

4.7 /10
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Steppe Lynx

Steppe Lynx

Creature — Cat (0/1)

Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.

3.9 /10
$0.12
Town Gossipmonger  Incited Rabble

Town Gossipmonger // Incited Rabble

Creature — Human // Creature — Human (1/1)

, Tap an untapped creature you control: Transform Town Gossipmonger.

Incited Rabble

Incited Rabble attacks each combat if able.
: Incited Rabble gets +1/+0 until end of turn.

0.3 /10
$0.05
Anointed Chorister

Anointed Chorister

Creature — Human Cleric (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
: Anointed Chorister gets +3/+3 until end of turn.

3.4 /10
$0.01
Boros Elite

Boros Elite

Creature — Human Soldier (1/1)

Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.

4.5 /10
$0.01
Brokers Initiate

Brokers Initiate

Creature — Cat Citizen (0/4)

: Brokers Initiate has base power and toughness 5/5 until end of turn.

1.4 /10
$0.06
Chaplain of Alms  Chapel Shieldgeist

Chaplain of Alms // Chapel Shieldgeist

Creature — Human Cleric // Creature — Spirit Cleric (1/1)

First strike
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Chapel Shieldgeist

Flying, first strike
Each creature you control has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.

5.7 /10
$0.08
Deftblade Elite

Deftblade Elite

Creature — Human Soldier (1/1)

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.

3.6 /10
$0.34
Devoted Retainer

Devoted Retainer

Creature — Human Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

4.3 /10
$0.18
EmptyShrine Kannushi

Empty-Shrine Kannushi

Creature — Human Cleric (1/1)

Empty-Shrine Kannushi has protection from the colors of permanents you control.

1.5 /10
$0.19
Glittering Lynx

Glittering Lynx

Creature — Cat (1/1)

Prevent all damage that would be dealt to Glittering Lynx.
: Until end of turn, Glittering Lynx loses "Prevent all damage that would be dealt to Glittering Lynx." Any player may activate this ability.

3.1 /10
$0.22
Honor Guard

Honor Guard

Creature — Human Soldier (1/1)

: Honor Guard gets +0/+1 until end of turn.

0.7 /10
$0.25
Hopeful Initiate

Hopeful Initiate

Creature — Human Warlock (1/2)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.

8.5 /10
$1.63
Lionheart Maverick

Lionheart Maverick

Creature — Human Knight (1/1)

Vigilance
: Lionheart Maverick gets +1/+2 until end of turn.

0.9 /10
$0.09
Mardu WoeReaper

Mardu Woe-Reaper

Creature — Human Warrior (2/1)

Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.

5.2 /10
$0.14
Mtenda Herder

Mtenda Herder

Creature — Human Scout (1/1)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

0.8 /10
$0.09
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