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Cards similar to Acorn Harvest (400)

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Walk with the Ancestors

Walk with the Ancestors

Sorcery

Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

5.6 /10
$0.05
Wandering Stream

Wandering Stream

Sorcery

Domain — You gain 2 life for each basic land type among lands you control.

0.9 /10
$0.15
Whirlwind

Whirlwind

Sorcery

Destroy all creatures with flying.

5.8 /10
$0.85
Wild Instincts

Wild Instincts

Sorcery

Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

1.9 /10
$0.07
Wing Snare

Wing Snare

Sorcery

Destroy target creature with flying.

0.8 /10
$0.19
Wing Storm

Wing Storm

Sorcery

Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls.

0.7 /10
$0.15
You Meet in a Tavern

You Meet in a Tavern

Sorcery

Choose one —
• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
• Start a Brawl — Creatures you control get +2/+2 until end of turn.

6.1 /10
$0.05
All Suns Dawn

All Suns' Dawn

Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

5.9 /10
$0.28
Bala Ged Recovery  Bala Ged Sanctuary

Bala Ged Recovery // Bala Ged Sanctuary

Sorcery // Land

Return target card from your graveyard to your hand.

Bala Ged Sanctuary

Bala Ged Sanctuary enters the battlefield tapped.
: Add .

9.9 /10
$4.33
Bee Sting

Bee Sting

Sorcery

Bee Sting deals 2 damage to any target.

0.7 /10
$0.17
Beneath the Sands

Beneath the Sands

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling (, Discard this card: Draw a card.)

6.4 /10
$0.05
Bounty of Skemfar

Bounty of Skemfar

Sorcery

Reveal the top six cards of your library. You may put a land card from among them onto the battlefield tapped and an Elf card from among them into your hand. Put the rest on the bottom of your library in a random order.

7.7 /10
$0.28
Break Asunder

Break Asunder

Sorcery

Destroy target artifact or enchantment.
Cycling (, Discard this card: Draw a card.)

3 /10
$0.07
Calming Verse

Calming Verse

Sorcery

Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.

5.6 /10
$0.35
Channel the Suns

Channel the Suns

Sorcery

Add .

4.4 /10
$0.46
Clear the Land

Clear the Land

Sorcery

Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

3.6 /10
$0.76
Coming Attraction

Coming Attraction

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

5.6 /10
$0.03
Crashing Footfalls

Crashing Footfalls

Sorcery

Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Create two 4/4 green Rhino creature tokens with trample.

5.3 /10
$0.80
Creeping Corrosion

Creeping Corrosion

Sorcery

Destroy all artifacts.

6.1 /10
$0.58
Creeping Mold

Creeping Mold

Sorcery

Destroy target artifact, enchantment, or land.

5.1 /10
$0.25
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