Creature — Dragon Wurm (5/5)
Defender, trample
When Elder Land Wurm blocks, it loses defender.
Legendary Creature — Avatar (4/4)
Lifelink
: Exchange your life total with Evra, Halcyon Witness's power.
Creature — Dragon (5/5)
Flying
Exalted Dragon can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.)
Creature — Cat Beast (4/6)
Vigilance, lifelink
At the beginning of your upkeep, if you have 40 or more life, you win the game.
Creature — Spirit (4/5)
If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead.
Creature — Angel (5/5)
Flying, lifelink
At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn.
Creature — Human Cleric Soldier (2/4)
: Target Elf or Soldier creature gets +2/+2 until end of turn.
Creature — Griffin (3/3)
Flying
At the beginning of your upkeep, tap target creature.
Creature — Angel (4/4)
Flying
: Put a +1/+1 counter on another target creature with flying.
Creature — Dinosaur (3/6)
Vigilance
Cycling (, Discard this card: Draw a card.)
Legendary Creature — Spirit (8/8)
When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.
When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.
Creature — Cat Soldier (4/6)
Vigilance
Kemba's Legion can block an additional creature each combat for each Equipment attached to Kemba's Legion.
Creature — Gargoyle (3/3)
Flying, first strike
Whenever Kjeldoran Gargoyle deals damage, you gain that much life.
Creature — Human Knight (3/3)
Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
When Knight of Old Benalia enters the battlefield, other creatures you control get +1/+1 until end of turn.
Legendary Creature — Human Samurai (3/3)
Vigilance, indestructible
Bushido 5 (Whenever this creature blocks or becomes blocked, it gets +5/+5 until end of turn.)
Creature — Angel (4/4)
Flying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.
Creature — Angel (4/4)
Flying
Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.
Creature — Rhino Soldier (4/4)
Trample
At the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of Mirror-Sigil Sergeant.
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