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Cards similar to Camel (400)

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Mother of Runes

Mother of Runes

Creature — Human Cleric (1/1)

: Target creature you control gains protection from the color of your choice until end of turn.

9.9 /10
$5.17
Mothrider Patrol

Mothrider Patrol

Creature — Fox Warrior (1/1)

Flying
, : Tap target creature.

5 /10
$0.02
Netter enDal

Netter en-Dal

Creature — Human Spellshaper (1/1)

, , Discard a card: Target creature can't attack this turn.

0.6 /10
$0.10
Nurturing Pixie

Nurturing Pixie

Creature — Faerie Rogue (1/1)

Flying
When Nurturing Pixie enters the battlefield, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie.

2.5 /10
$0.08
Ocelot Pride

Ocelot Pride

Creature — Cat (1/1)

First strike, lifelink
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered the battlefield this turn, create a token that's a copy of it.

5 /10
~$33
Order of the Stars

Order of the Stars

Creature — Human Cleric (0/1)

Defender (This creature can't attack.)
As Order of the Stars enters the battlefield, choose a color.
Order of the Stars has protection from the chosen color.

2.4 /10
$0.18
Pious Wayfarer

Pious Wayfarer

Creature — Human Scout (1/2)

Constellation — Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

3.2 /10
$0.03
Pride Guardian

Pride Guardian

Creature — Cat Monk (0/3)

Defender
Whenever Pride Guardian blocks, you gain 3 life.

4.8 /10
$0.18
Priest of the Wakening Sun

Priest of the Wakening Sun

Creature — Human Cleric (1/1)

At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.
, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.

5.9 /10
$0.38
Rangers Hawk

Ranger's Hawk

Creature — Bird (1/1)

Flying
, , Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

5.4 /10
$0.04
Royal Herbalist

Royal Herbalist

Creature — Human Cleric (1/1)

, Exile the top card of your library: You gain 1 life.

0.4 /10
$0.04
RuinLurker Bat

Ruin-Lurker Bat

Creature — Bat (1/1)

Flying, lifelink
At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)

5.8 /10
$0.03
Rustwing Falcon

Rustwing Falcon

Creature — Bird (1/2)

Flying

4.5 /10
$0.02
Salvage Scout

Salvage Scout

Creature — Human Scout (1/1)

, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand.

5.6 /10
$0.11
Sanctuary Cat

Sanctuary Cat

Creature — Cat (1/2)

2.9 /10
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Savannah Lions

Savannah Lions

Creature — Cat (2/1)

5.9 /10
$0.07
Segovian Angel

Segovian Angel

Creature — Angel (1/1)

Flying, vigilance

8.2 /10
$0.33
Serra Zealot

Serra Zealot

Creature — Human Soldier (1/1)

First strike

0.9 /10
$0.25
Shield Mate

Shield Mate

Creature — Human Soldier (1/1)

Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.

3.5 /10
$0.17
Sinew Dancer

Sinew Dancer

Creature — Phyrexian Soldier (1/1)

, : Tap target creature.
Corrupted — , : Tap target creature. Activate only if an opponent has three or more poison counters.

4.8 /10
$0.02
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