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Cards similar to Common Cause (400)

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Eidolon of Inspiration

Eidolon of Inspiration

Enchantment Creature — Spirit (2/2)

At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.

2.5 /10
$0.13
Eiganjo Exemplar

Eiganjo Exemplar

Enchantment Creature — Human Samurai (2/1)

Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.

6.8 /10
$0.02
Empyrial Armor

Empyrial Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each card in your hand.

5.7 /10
$0.23
Entangler

Entangler

Enchantment — Aura

Enchant creature
Enchanted creature can block any number of creatures.

5.9 /10
$1.43
Entangling Trap

Entangling Trap

Enchantment

Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)

0.4 /10
$0.08
Faith Unbroken

Faith Unbroken

Enchantment — Aura

Enchant creature you control
When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.
Enchanted creature gets +2/+2.

7 /10
$0.09
Faiths Fetters

Faith's Fetters

Enchantment — Aura

Enchant permanent
When Faith's Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

6.7 /10
$0.05
Faithbound Judge  Sinners Judgment

Faithbound Judge // Sinner's Judgment

Creature — Spirit Soldier // Enchantment — Aura Curse (4/4)

Defender, flying, vigilance
At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.
As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb

Sinner's Judgment

Enchant player
At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game.
If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.

7.4 /10
$0.67
Fanatical Devotion

Fanatical Devotion

Enchantment

Sacrifice a creature: Regenerate target creature.

8.7 /10
$1.07
Farrels Mantle

Farrel's Mantle

Enchantment — Aura

Enchant creature
Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.

1.3 /10
--
First Come First Served

First Come, First Served

Enchantment

Each attacking or blocking creature with the lowest collector number among attacking or blocking creatures has first strike.

10 /10
$0.17
Flaming Fist

Flaming Fist

Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."

8.7 /10
$0.06
Flickerform

Flickerform

Enchantment — Aura

Enchant creature
: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

7.9 /10
$1.84
Flowering Field

Flowering Field

Enchantment — Aura

Enchant land
Enchanted land has ": Prevent the next 1 damage that would be dealt to any target this turn."

0.5 /10
$0.20
Fog on the BarrowDowns

Fog on the Barrow-Downs

Enchantment — Aura

Enchant creature
Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)

4.5 /10
$0.03
Food Coma

Food Coma

Enchantment

When Food Coma enters the battlefield, exile target creature an opponent controls until Food Coma leaves the battlefield. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

4.4 /10
$0.12
Force Bubble

Force Bubble

Enchantment

If damage would be dealt to you, put that many depletion counters on Force Bubble instead.
When there are four or more depletion counters on Force Bubble, sacrifice it.
At the beginning of each end step, remove all depletion counters from Force Bubble.

2.6 /10
$0.24
Gauntlets of Light

Gauntlets of Light

Enchantment — Aura

Enchant creature
Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.
Enchanted creature has ": Untap this creature."

6.5 /10
$0.17
Get Your Head in the Game

Get Your Head in the Game

Enchantment

Flash
When Get Your Head in the Game enters the battlefield, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) with your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).

0 /10
$0.03
Ghostblade Eidolon

Ghostblade Eidolon

Enchantment Creature — Spirit (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Double strike (This creature deals both first-strike and regular combat damage.)
Enchanted creature gets +1/+1 and has double strike.

5.6 /10
$0.08
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