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Cards similar to Cruel Deceiver (400)

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Seasoned Dungeoneer

Seasoned Dungeoneer

Creature — Human Warrior (3/4)

When Seasoned Dungeoneer enters the battlefield, you take the initiative.
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

8.9 /10
$2.00
Skirk Ridge Exhumer

Skirk Ridge Exhumer

Creature — Zombie Spellshaper (1/1)

, , Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn."

2.9 /10
$0.32
Splatter Goblin

Splatter Goblin

Creature — Phyrexian Goblin (2/1)

When Splatter Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.

2.8 /10
$0.06
Valki God of Lies  Tibalt Cosmic Impostor

Valki, God of Lies // Tibalt, Cosmic Impostor

Legendary Creature — God // Legendary Planeswalker — Tibalt (2/1)

When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.
: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.

Tibalt, Cosmic Impostor

As Tibalt enters the battlefield, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."
+2: Exile the top card of each player's library.
?3: Exile target artifact or creature.
?8: Exile all graveyards. Add .

9 /10
~$11
Vraan Executioner Thane

Vraan, Executioner Thane

Legendary Creature — Phyrexian Vampire (2/2)

Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.

9 /10
$0.63
Wei Ambush Force

Wei Ambush Force

Creature — Human Soldier (1/1)

Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.

0.2 /10
$0.61
Wintermoor Commander

Wintermoor Commander

Creature — Human Knight (2/0)

Deathtouch
Wintermoor Commander's toughness is equal to the number of Knights you control.
Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8.2 /10
$0.12
Yuriko the Tigers Shadow

Yuriko, the Tiger's Shadow

Legendary Creature — Human Ninja (1/3)

Commander ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.)
Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.

9.2 /10
$1.14
Alexander Clamilton

Alexander Clamilton

Legendary Creature — Clamfolk Advisor Rebel (0/4)

Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)
, : Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.

10 /10
$0.23
Barrow Naughty

Barrow Naughty

Creature — Faerie (1/3)

Flying
Barrow Naughty has lifelink as long as you control another Faerie.
: Barrow Naughty gets +1/+0 until end of turn.

4.2 /10
$0.03
Blood Hustler

Blood Hustler

Creature — Vampire Rogue (1/1)

Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
: Target opponent loses 1 life and you gain 1 life.

3.9 /10
$0.04
Bonecaller Cleric

Bonecaller Cleric

Creature — Human Cleric (2/1)

, Sacrifice Bonecaller Cleric: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

6.5 /10
$0.06
Chronomancer

Chronomancer

Artifact Creature — Necron Wizard (1/1)

Flying
Atomic Transmutation — , , Sacrifice another artifact: Draw a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

8.2 /10
$0.24
Dauthi Cutthroat

Dauthi Cutthroat

Creature — Dauthi Minion (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
, : Destroy target creature with shadow.

3.9 /10
$0.32
Deathcap Marionette

Deathcap Marionette

Creature — Fungus (1/1)

Deathtouch
When Deathcap Marionette enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

6 /10
$0.03
Dregscape Zombie

Dregscape Zombie

Creature — Zombie (2/1)

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

3.4 /10
$0.36
Ecstatic Awakener  Awoken Demon

Ecstatic Awakener // Awoken Demon

Creature — Human Wizard // Creature — Demon (1/1)

, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only once each turn.

Awoken Demon

4.4 /10
$0.02
Elsha of the Infinite

Elsha of the Infinite

Legendary Creature — Djinn Monk (3/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
You may look at the top card of your library any time.
You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.

8.6 /10
$0.40
Erstwhile Trooper

Erstwhile Trooper

Creature — Zombie Soldier (2/2)

Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate only once each turn.

1.3 /10
$0.04
Gluttonous Slug

Gluttonous Slug

Creature — Slug Horror (0/3)

Menace
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

4.1 /10
$0.04
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