Instant
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Instant
Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell costs less to cast for each card exiled this way.
Exile target artifact, creature, or enchantment with mana value X or less.
Instant
Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
Instant
Prevent the next 4 damage that would be dealt to any target this turn.
Instant
Kicker (You may pay an additional as you cast this spell.)
Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
Instant
Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.
Instant
Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Instant
Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Instant
Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
Instant
Righteous Blow deals 2 damage to target attacking or blocking creature.
Instant
Destroy target attacking or blocking creature with power 2 or less.
Instant
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Instant
Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Draw a card.
Instant
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Instant
Prevent the next 3 damage that would be dealt to any target this turn.
Instant
Slash of Talons deals 2 damage to target attacking or blocking creature.
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