Artifact
Aeon Engine enters the battlefield tapped.
, Exile Aeon Engine: Reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.)
Legendary Artifact
If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Artifact Creature — Golem (4/4)
As Alloy Golem enters the battlefield, choose a color.
Alloy Golem is the chosen color. (It's still an artifact.)
Artifact
At the beginning of your precombat main phase, add for each charge counter on Altar of Shadows.
, : Destroy target creature. Then put a charge counter on Altar of Shadows.
Artifact
Remove Amulet of Quoz from your deck before playing if you're not playing for ante.
, Sacrifice Amulet of Quoz: Target opponent may ante the top card of their library. If they don't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate only during your upkeep.
Artifact
, , Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate only as a sorcery.
Artifact
Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial.
, , Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.
Artifact Creature — Construct (3/3)
When Anodet Lurker dies, you gain 3 life.
Artifact — Equipment
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip
Artifact Creature — Shapeshifter (5/5)
: Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.
Artifact
At the beginning of your upkeep, put a doom counter on Armageddon Clock.
At the beginning of your draw step, Armageddon Clock deals damage equal to the number of doom counters on it to each player.
: Remove a doom counter from Armageddon Clock. Any player may activate this ability but only during any upkeep step.
Artifact
, : Draw a card. X is the number of cards in an opponent's hand.
Artifact Creature — Juggernaut (7/5)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Barricade Breaker attacks each combat if able.
Artifact Creature — Elephant (4/5)
: Bastion Mastodon gains vigilance until end of turn.
Artifact — Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +4/+4 and has vigilance and lifelink.
: Return Batterskull to its owner's hand.
Equip
Artifact Creature — Robot (6/6)
Trample
When Behemoth of Vault 0 enters the battlefield, you get (four energy counters).
When Behemoth of Vault 0 dies, you may pay an amount of equal to target nonland permanent's mana value. When you do, destroy that permanent.
Artifact
As Belbe's Portal enters the battlefield, choose a creature type.
, : You may put a creature card of the chosen type from your hand onto the battlefield.
Artifact Creature — Serpent (5/4)
When Bladecoil Serpent enters the battlefield, for each spent to cast it, draw a card.
When Bladecoil Serpent enters the battlefield, for each spent to cast it, each opponent discards a card.
When Bladecoil Serpent enters the battlefield, for each spent to cast it, it gets +1/+0 and gains trample and haste until end of turn.
Artifact Creature — Griffin (3/2)
Flying
Whenever Bladegriff Prototype deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.
Artifact
At the beginning of each player's precombat main phase, if Blinkmoth Urn is untapped, that player adds for each artifact they control.
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