Sorcery
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.
Sorcery
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Sorcery — Arcane
Search your library for an Arcane card, reveal that card, put it into your hand, then shuffle.
Sorcery
Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order.
Sorcery
Incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Draw a card.
Sorcery
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Draw two cards. If this spell was kicked, draw three cards instead.
Sorcery
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
Sorcery
Search your library for three cards, exile them, then shuffle.
Draw a card at the beginning of the next turn's upkeep.
Sorcery
Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Each opponent mills fourteen cards.
Cycling (, Discard this card: Draw a card.)
When you cycle Fractured Sanity, each opponent mills four cards.
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Sorcery — Arcane
Draw three cards. Discard three cards at the beginning of the next end step.
Sorcery
Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
Sorcery
You may pay rather than pay this spell's mana cost.
If the cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.
Sorcery
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.]
Sorcery
Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Kicker
Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
Sorcery
Search your library for any number of land cards, exile them, then shuffle.
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