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Cards similar to Essence Fracture (400)

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Concentrate

Concentrate

Sorcery

Draw three cards.

6.7 /10
$0.23
Dark Intimations

Dark Intimations

Sorcery

Each opponent sacrifices a creature or planeswalker, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card.
When you cast a Bolas planeswalker spell, exile Dark Intimations from your graveyard. That planeswalker enters the battlefield with an additional loyalty counter on it.

6.3 /10
$0.21
Invasion of Alara  Awaken the Maelstrom

Invasion of Alara // Awaken the Maelstrom

Battle — Siege // Sorcery

When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.

Awaken the Maelstrom

Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

6.9 /10
$0.23
Last Stand

Last Stand

Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

4.5 /10
$0.34
Lucid Dreams

Lucid Dreams

Sorcery

Draw X cards, where X is the number of card types among cards in your graveyard.

2.1 /10
$0.04
Maestros Confluence

Maestros Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Return target monocolored instant or sorcery card from your graveyard to your hand.
• Target creature gets -3/-3 until end of turn.
• Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

6.6 /10
$0.23
Master the Way

Master the Way

Sorcery

Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.

4.6 /10
$0.11
Order of Succession

Order of Succession

Sorcery

Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature they chose.

5.4 /10
$0.42
Plea for Power

Plea for Power

Sorcery

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

8.4 /10
$0.18
Rally the Galadhrim

Rally the Galadhrim

Sorcery

Create a token that's a copy of target creature you control.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

6.3 /10
$0.18
Reverse Engineer

Reverse Engineer

Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Draw three cards.

8 /10
$0.03
Rhystic Scrying

Rhystic Scrying

Sorcery

Draw three cards. Then if any player pays , discard three cards.

1.2 /10
$0.18
Rise  Fall

Rise // Fall

Sorcery // Sorcery

Return target creature card from a graveyard and target creature on the battlefield to their owners' hands.

Fall

Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.

2 /10
$0.24
Selective Memory

Selective Memory

Sorcery

Search your library for any number of nonland cards, exile them, then shuffle.

3.3 /10
$0.36
Sift

Sift

Sorcery

Draw three cards, then discard a card.

4.9 /10
$0.13
Temporal Manipulation

Temporal Manipulation

Sorcery

Take an extra turn after this one.

8.9 /10
~$36
Tezzerets Ambition

Tezzeret's Ambition

Sorcery

Draw three cards. If you control no artifacts, discard a card.

3 /10
$0.04
Tidings

Tidings

Sorcery

Draw four cards.

5.2 /10
$0.34
Ugins Insight

Ugin's Insight

Sorcery

Scry X, where X is the highest mana value among permanents you control, then draw three cards.

7.4 /10
$0.19
Vivisurgeons Insight

Vivisurgeon's Insight

Sorcery

Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8 /10
$0.10
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