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Cards similar to Exiled Doomsayer (400)

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Cloistered Youth  Unholy Fiend

Cloistered Youth // Unholy Fiend

Creature — Human // Creature — Horror (1/1)

At the beginning of your upkeep, you may transform Cloistered Youth.

Unholy Fiend

At the beginning of your end step, you lose 1 life.

0.5 /10
$0.06
Cloudreach Cavalry

Cloudreach Cavalry

Creature — Human Soldier (1/1)

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

0.5 /10
$0.15
Colorful Feiyi Sparrow

Colorful Feiyi Sparrow

Creature — Bird (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1.3 /10
$0.10
Concordia Pegasus

Concordia Pegasus

Creature — Pegasus (1/3)

Flying

3.1 /10
$0.02
Consuls Lieutenant

Consul's Lieutenant

Creature — Human Soldier (2/1)

First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.

4.3 /10
$0.11
Containment Priest

Containment Priest

Creature — Human Cleric (2/2)

Flash
If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

8.9 /10
$0.63
Coppercoat Vanguard

Coppercoat Vanguard

Creature — Human Soldier (2/2)

Each other Human you control gets +1/+0 and has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.7 /10
$0.21
Countless Gears Renegade

Countless Gears Renegade

Creature — Dwarf Artificer (2/2)

Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

2.2 /10
$0.03
Courier Hawk

Courier Hawk

Creature — Bird (1/2)

Flying, vigilance

3.2 /10
$0.08
Crimson Acolyte

Crimson Acolyte

Creature — Human Cleric (1/1)

Protection from red
: Target creature gains protection from red until end of turn.

1.5 /10
$1.77
Crossbow Infantry

Crossbow Infantry

Creature — Human Soldier Archer (1/1)

: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

4.3 /10
$0.15
Daring Skyjek

Daring Skyjek

Creature — Human Knight (3/1)

Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.

2.1 /10
$0.20
Darklit Gargoyle

Darklit Gargoyle

Artifact Creature — Gargoyle (1/2)

Flying
: Darklit Gargoyle gets +2/-1 until end of turn.

0.4 /10
$0.09
Daru Spiritualist

Daru Spiritualist

Creature — Human Cleric (1/1)

Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.

2.5 /10
$0.27
Dauntless Dismantler

Dauntless Dismantler

Creature — Human Artificer (1/4)

Artifacts your opponents control enter the battlefield tapped.
, Sacrifice Dauntless Dismantler: Destroy each artifact with mana value X.

9 /10
$0.37
Dauntless River Marshal

Dauntless River Marshal

Creature — Human Soldier (2/1)

Dauntless River Marshal gets +1/+1 as long as you control an Island.
: Tap target creature.

0.5 /10
$0.08
Dawnbringer Cleric

Dawnbringer Cleric

Creature — Human Cleric (1/3)

When Dawnbringer Cleric enters the battlefield, choose one —
• Cure Wounds — You gain 2 life.
• Dispel Magic — Destroy target enchantment.
• Gentle Repose — Exile target card from a graveyard.

8.3 /10
$0.07
Dawnhart Geist

Dawnhart Geist

Creature — Spirit Warlock (1/3)

Whenever you cast an enchantment spell, you gain 2 life.

5.2 /10
$0.06
Daybreak Chaplain

Daybreak Chaplain

Creature — Human Cleric (1/3)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

2.7 /10
$0.04
Daybreak Charger

Daybreak Charger

Creature — Unicorn (3/1)

When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn.

3.7 /10
$0.02
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