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Cards similar to Force Away (400)

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Change the Equation

Change the Equation

Instant

Choose one —
• Counter target spell with mana value 2 or less.
• Counter target red or green spell with mana value 6 or less.

5.6 /10
$0.08
Chemisters Trick

Chemister's Trick

Instant

Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

1.7 /10
$0.05
Clear the Stage

Clear the Stage

Instant

Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.

1.7 /10
$0.03
Cyber Conversion

Cyber Conversion

Instant

Turn target creature face down. It's a 2/2 Cyberman artifact creature.

8.1 /10
$4.20
Deduce

Deduce

Instant

Draw a card. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

6.8 /10
$0.11
Disruption Protocol

Disruption Protocol

Instant

As an additional cost to cast this spell, tap an untapped artifact you control or pay .
Counter target spell.

8.2 /10
$0.11
Downpour

Downpour

Instant

Tap up to three target creatures.

6 /10
$0.15
Drag the Canal

Drag the Canal

Instant

Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

4.1 /10
$0.07
Essence Scatter

Essence Scatter

Instant

Counter target creature spell.

8.7 /10
$0.03
False Summoning

False Summoning

Instant

Counter target creature spell.

1.4 /10
$0.37
Far  Away

Far // Away

Instant // Instant

Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.)

Away

Target player sacrifices a creature.
Fuse (You may cast one or both halves of this card from your hand.)

5.9 /10
$0.13
Flash of Insight

Flash of Insight

Instant

Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flashback—, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)

3.9 /10
$0.23
Glimpse of Freedom

Glimpse of Freedom

Instant

Draw a card.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

4.3 /10
$0.03
Glorious Gale

Glorious Gale

Instant

Counter target creature spell. If it was a legendary spell, the Ring tempts you.

8.1 /10
$0.25
Jinx

Jinx

Instant

Target land becomes the basic land type of your choice until end of turn.
Draw a card at the beginning of the next turn's upkeep.

5.2 /10
$0.28
Joint Exploration

Joint Exploration

Instant

Kicker (You may pay an additional as you cast this spell.)
Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.

9 /10
$0.16
Laquatuss Disdain

Laquatus's Disdain

Instant

Counter target spell cast from a graveyard.
Draw a card.

0.4 /10
$0.14
Memorys Journey

Memory's Journey

Instant

Target player shuffles up to three target cards from their graveyard into their library.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.5 /10
$0.19
Negate

Negate

Instant

Counter target noncreature spell.

10 /10
$0.19
Nullify

Nullify

Instant

Counter target creature or Aura spell.

4.3 /10
$0.08
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