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Cards similar to Fountain Watch (400)

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Gallows Warden

Gallows Warden

Creature — Spirit (3/3)

Flying
Other Spirit creatures you control get +0/+1.

2.7 /10
$0.04
Gandalf the White

Gandalf the White

Legendary Creature — Avatar Wizard (4/5)

Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

8.9 /10
$3.82
Gandalf White Rider

Gandalf, White Rider

Legendary Creature — Avatar Wizard (3/3)

Vigilance
Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1.
When Gandalf, White Rider dies, you may put it into its owner's library fifth from the top.

6.6 /10
$1.52
GeistHonored Monk

Geist-Honored Monk

Creature — Human Monk (0/0)

Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.

8.1 /10
$0.27
General Tazri

General Tazri

Legendary Creature — Human Ally (3/4)

When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle.
: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

5.7 /10
$0.29
Ghost Tactician

Ghost Tactician

Creature — Spirit Spellshaper (2/5)

, , Discard a card: Creatures you control get +1/+0 until end of turn.

0.3 /10
$0.07
Gisela the Broken Blade

Gisela, the Broken Blade

Legendary Creature — Angel Horror (4/3)

Flying, first strike, lifelink
At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

9.1 /10
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Githzerai Monk

Githzerai Monk

Creature — Gith Monk (3/2)

Flash
Flying
Psychic Defense — When Githzerai Monk enters the battlefield, tap all creatures you don't control.

7.5 /10
$0.08
Glimmering Angel

Glimmering Angel

Creature — Angel (2/2)

Flying
: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)

0.2 /10
$0.11
Glimmerpoint Stag

Glimmerpoint Stag

Creature — Elk (3/3)

Vigilance
When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

5.2 /10
$0.09
Glorious Protector

Glorious Protector

Creature — Angel Cleric (3/4)

Flash
Flying
When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield.
Foretell

8.8 /10
$0.24
Glory

Glory

Creature — Incarnation (3/3)

Flying
: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.

6.2 /10
$2.41
Glory Bearers

Glory Bearers

Enchantment Creature — Human Cleric (3/4)

Whenever another creature you control attacks, it gets +0/+1 until end of turn.

2.4 /10
$0.01
GoShintai of Shared Purpose

Go-Shintai of Shared Purpose

Legendary Enchantment Creature — Shrine (1/3)

Vigilance
At the beginning of your end step, you may pay . If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.

8.6 /10
$0.06
Goldnight Commander

Goldnight Commander

Creature — Human Cleric Soldier (2/2)

Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

8.7 /10
$0.14
Goldnight Redeemer

Goldnight Redeemer

Creature — Angel (4/4)

Flying
When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.

4.3 /10
$0.26
Griffin Protector

Griffin Protector

Creature — Griffin (2/3)

Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

4.3 /10
$0.03
Guard Dogs

Guard Dogs

Creature — Dog (2/2)

, : Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.

1.5 /10
$0.18
Guardian Archon

Guardian Archon

Creature — Archon (5/5)

Flying
As Guardian Archon enters the battlefield, secretly choose an opponent.
Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once.

3.9 /10
$0.09
Guardian Kirin

Guardian Kirin

Creature — Kirin (2/3)

Flying
Whenever another creature you control dies, put a +1/+1 counter on Guardian Kirin.

3.4 /10
$0.02
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