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Cards similar to Furnace Spirit (400)

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Firewake Sliver

Firewake Sliver

Creature — Sliver (1/1)

All Sliver creatures have haste.
All Slivers have ", Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."

7 /10
$0.23
Frenzied Arynx

Frenzied Arynx

Creature — Cat Beast (3/3)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Trample
: Frenzied Arynx gets +3/+0 until end of turn.

3.1 /10
$0.04
InnerFlame Acolyte

Inner-Flame Acolyte

Creature — Elemental Shaman (2/2)

When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

2.2 /10
$0.15
Ogre Battledriver

Ogre Battledriver

Creature — Ogre Warrior (3/3)

Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)

9 /10
$0.80
Rampaging Geoderm

Rampaging Geoderm

Creature — Dinosaur Beast (3/3)

Trample, haste
Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead.

3.8 /10
$0.04
Reckless Stormseeker  StormCharged Slasher

Reckless Stormseeker // Storm-Charged Slasher

Creature — Human Werewolf // Creature — Werewolf (2/3)

At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Storm-Charged Slasher

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.7 /10
$0.82
Rubblebelt Rioters

Rubblebelt Rioters

Creature — Human Berserker (0/4)

Haste
Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

5.1 /10
$0.06
Ruby Daring Tracker

Ruby, Daring Tracker

Legendary Creature — Human Scout (1/2)

Haste
Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.
: Add or .

8.5 /10
$0.10
Savage Knuckleblade

Savage Knuckleblade

Creature — Ogre Warrior (4/4)

: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn.
: Return Savage Knuckleblade to its owner's hand.
: Savage Knuckleblade gains haste until end of turn.

3.1 /10
$0.15
Stormchaser Mage

Stormchaser Mage

Creature — Human Wizard (1/3)

Flying, haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

6.4 /10
$0.19
Viashino Firstblade

Viashino Firstblade

Creature — Lizard Soldier (2/2)

Haste
When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.

1.9 /10
$0.03
Akroan Hoplite

Akroan Hoplite

Creature — Human Soldier (1/2)

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

5.7 /10
$0.09
Akroan Line Breaker

Akroan Line Breaker

Creature — Human Warrior (2/1)

Heroic — Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

1.4 /10
$0.08
Alpine Houndmaster

Alpine Houndmaster

Creature — Human Warrior (2/2)

When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.
Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

4.4 /10
$0.11
Aragorn the Uniter

Aragorn, the Uniter

Legendary Creature — Human Noble (5/5)

Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.

8.8 /10
$3.95
Belligerent of the Ball

Belligerent of the Ball

Creature — Ogre Warrior (3/3)

Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

1.8 /10
$0.01
Bloodhaze Wolverine

Bloodhaze Wolverine

Creature — Wolverine (2/1)

Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.

0.9 /10
$0.01
Bloodstone Goblin

Bloodstone Goblin

Creature — Goblin Warrior (2/2)

Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

2.1 /10
$0.04
Bloodwater Entity

Bloodwater Entity

Creature — Elemental (2/2)

Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.

6.3 /10
$0.13
Boros Challenger

Boros Challenger

Creature — Human Soldier (2/3)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: Boros Challenger gets +1/+1 until end of turn.

4.8 /10
$0.08
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