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Cards similar to Gravedigger (400)

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Slithery Stalker

Slithery Stalker

Creature — Nightmare Horror (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls.
When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control.

1.8 /10
$0.25
Smuggler Captain

Smuggler Captain

Creature — Human Pirate (2/2)

Draft Smuggler Captain face up.
As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down.
When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle.

0.1 /10
$0.10
Thieving Sprite

Thieving Sprite

Creature — Faerie Rogue (1/1)

Flying
When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.

4.3 /10
$0.20
Thornmantle Striker

Thornmantle Striker

Creature — Elf Rogue (4/3)

When Thornmantle Striker enters the battlefield, choose one —
• Remove X counters from target permanent, where X is the number of Elves you control.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control.

3.6 /10
$0.13
Thought Gorger

Thought Gorger

Creature — Horror (2/2)

Trample
When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.

3.3 /10
$0.21
Tooth Collector

Tooth Collector

Creature — Human Rogue (3/2)

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

1.7 /10
$0.04
Undead Gladiator

Undead Gladiator

Creature — Zombie Barbarian (3/1)

, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep.
Cycling (, Discard this card: Draw a card.)

5.4 /10
$0.02
Urborg Emissary

Urborg Emissary

Creature — Human Wizard (3/1)

Kicker (You may pay an additional as you cast this spell.)
When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand.

0.2 /10
$0.14
Vislor Turlough

Vislor Turlough

Legendary Creature — Rogue (2/5)

Deal with the Black Guardian — When Vislor Turlough enters the battlefield, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.
At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.
Doctor's companion (You can have two commanders if the other is the Doctor.)

5.2 /10
$0.24
Woe Strider

Woe Strider

Creature — Horror (3/2)

When Woe Strider enters the battlefield, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Woe Strider escapes with two +1/+1 counters on it.

9.6 /10
$0.37
Woodland Sleuth

Woodland Sleuth

Creature — Human Scout (2/3)

Morbid — When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.

0.9 /10
$0.05
Adun Oakenshield

Adun Oakenshield

Legendary Creature — Human Knight (1/2)

, : Return target creature card from your graveyard to your hand.

3 /10
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Akuta Born of Ash

Akuta, Born of Ash

Legendary Creature — Spirit (3/2)

Haste
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.

3.2 /10
$0.49
Ambulatory Edifice

Ambulatory Edifice

Artifact Creature — Phyrexian Construct (3/2)

When Ambulatory Edifice enters the battlefield, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn.

1.6 /10
$0.02
Arcbound Condor

Arcbound Condor

Artifact Creature — Bird (0/0)

Flying
Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Whenever another artifact enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.

0 /10
$0.19
Bala Ged Scorpion

Bala Ged Scorpion

Creature — Scorpion (2/3)

When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

0.6 /10
$0.06
Baleful Ammit

Baleful Ammit

Creature — Crocodile Demon (4/3)

Lifelink
When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.

4.3 /10
$0.05
Banewhip Punisher

Banewhip Punisher

Creature — Human Warrior (2/2)

When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature.
, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.

7 /10
$0.19
Barrowgoyf

Barrowgoyf

Creature — Lhurgoyf (0/1)

Deathtouch, lifelink
Barrowgoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Whenever Barrowgoyf deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand.

0 /10
$5.60
Big Boa Constrictor

Big Boa Constrictor

Host Creature — Snake (1/2)

When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result.

10 /10
$0.12
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