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Cards similar to Halimar Excavator (400)

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Skaab Wrangler

Skaab Wrangler

Creature — Human Wizard (2/1)

Tap three untapped creatures you control: Tap target creature.

2.6 /10
$0.03
Spellweaver Eternal

Spellweaver Eternal

Creature — Zombie Snake Wizard (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

3.7 /10
$0.07
Spiketail Hatchling

Spiketail Hatchling

Creature — Drake (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays .

4.5 /10
$0.21
Spire Owl

Spire Owl

Creature — Bird (1/1)

Flying
When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

5 /10
$0.23
Staunch Crewmate

Staunch Crewmate

Creature — Human Pirate (2/1)

When Staunch Crewmate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

5.2 /10
$0.01
Sultai Skullkeeper

Sultai Skullkeeper

Creature — Snake Shaman (2/1)

When Sultai Skullkeeper enters the battlefield, mill two cards.

1.8 /10
$0.05
Suspicious Stowaway  Seafaring Werewolf

Suspicious Stowaway // Seafaring Werewolf

Creature — Human Rogue Werewolf // Creature — Werewolf (1/1)

Suspicious Stowaway can't be blocked.
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Seafaring Werewolf

Seafaring Werewolf can't be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6.3 /10
$0.24
Tajuru Archer

Tajuru Archer

Creature — Elf Archer Ally (1/2)

Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.

3.6 /10
$0.09
The Reality Chip

The Reality Chip

Legendary Artifact Creature — Equipment Jellyfish (0/4)

You may look at the top card of your library any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

9.7 /10
$4.48
Thunderclap Drake

Thunderclap Drake

Creature — Drake (2/1)

Flying
Instant and sorcery spells you cast cost less to cast.
, Sacrifice Thunderclap Drake: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.

7.3 /10
$3.80
Tolarian Entrancer

Tolarian Entrancer

Creature — Human Wizard (1/1)

Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.

2.9 /10
$1.86
Truss Chief Engineer

Truss, Chief Engineer

Legendary Creature — Vedalken Rogue Employee (1/3)

Whenever Truss, Chief Engineer enters the battlefield or another creature dies, put a hack counter on Truss.
, , Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one.

0.8 /10
$0.12
Tuktuk Scrapper

Tuktuk Scrapper

Creature — Goblin Artificer Ally (2/2)

Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.

6 /10
$0.24
Vantress Gargoyle

Vantress Gargoyle

Artifact Creature — Gargoyle (5/4)

Flying
Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard.
Vantress Gargoyle can't block unless you have four or more cards in hand.
: Each player mills a card.

5.5 /10
$0.19
Vastwood Animist

Vastwood Animist

Creature — Elf Shaman Ally (1/1)

: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.

1.8 /10
$0.08
Vedalken Mastermind

Vedalken Mastermind

Creature — Vedalken Wizard (1/2)

, : Return target permanent you control to its owner's hand.

4.8 /10
$0.41
Vertigo Spawn

Vertigo Spawn

Creature — Illusion (0/3)

Defender
Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

2.1 /10
$0.13
Vodalian Hexcatcher

Vodalian Hexcatcher

Creature — Merfolk Wizard (1/1)

Flash
Other Merfolk you control get +1/+1.
Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays .

8.5 /10
$5.11
Void Stalker

Void Stalker

Creature — Elemental (2/1)

, : Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.

2.4 /10
$0.18
Watcher for Tomorrow

Watcher for Tomorrow

Creature — Human Wizard (2/1)

Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Watcher for Tomorrow enters the battlefield tapped.
When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.

8.2 /10
$0.27
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