Creature — Elemental Warrior (1/1)
Haste
Chroma — When Heartlash Cinder enters the battlefield, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.
Creature — Giant (4/4)
When Hired Giant enters the battlefield, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.
Creature — Demon Berserker (2/1)
When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card.
Creature — Human Advisor (1/1)
When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Battle — Siege // Creature — Elemental (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Karsus enters the battlefield, it deals 3 damage to each creature and each planeswalker.
Refraction Elemental
Ward—Pay 2 life.
Whenever you cast a spell, Refraction Elemental deals 2 damage to each opponent.
Battle — Siege // Creature — Goblin Spellshaper (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards.
Kyren Flamewright
, , Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn.
Creature — Wolverine (3/2)
When Irascible Wolverine enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature — Dragon Warrior (4/3)
When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn.
Creature — Human Warrior (4/3)
When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card.
Creature — Human Warrior (3/1)
Kicker (You may pay an additional as you cast this spell.)
When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.
As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste.
Creature — Human Shaman (0/4)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard.
When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards.
Creature — Hellion (4/4)
Haste
When Lathnu Hellion enters the battlefield, you get (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay .
Creature — Dog (4/4)
Haste
When Lava Hounds enters the battlefield, it deals 4 damage to you.
Creature — Elemental (0/1)
First strike, trample, haste
Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
When Life of the Party enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)
Creature — Human Berserker (2/1)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Lightning Mauler is paired with another creature, both creatures have haste.
Creature — Elemental Ox Beast (3/2)
When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast.
Creature — Orc Shaman (3/3)
Raid — When Mardu Warshrieker enters the battlefield, if you attacked this turn, add .
Creature — Minotaur Performer (2/1)
Haste
When Minotaur de Force enters the battlefield, you get , then you may put a sticker on a nonland permanent you own.
Creature — Minotaur Scout (3/3)
When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random.
Creature — Minotaur Berserker (2/2)
Haste
When Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn.
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