← Edit search Random card

Cards similar to Kill Shot (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Orims Cure

Orim's Cure

Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Prevent the next 4 damage that would be dealt to any target this turn.

0.6 /10
$0.09
Otherworldly Journey

Otherworldly Journey

Instant — Arcane

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

7.3 /10
$0.26
Peace and Quiet

Peace and Quiet

Instant

Destroy two target enchantments.

1.9 /10
$0.18
Phalanx Formation

Phalanx Formation

Instant

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

2.9 /10
$0.07
Phalanx Tactics

Phalanx Tactics

Instant

Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.

3.9 /10
$0.05
Pillar of Light

Pillar of Light

Instant

Exile target creature with toughness 4 or greater.

2.6 /10
$0.04
Plow Through Reito

Plow Through Reito

Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.

1.6 /10
$0.13
Plunge into Winter

Plunge into Winter

Instant

Tap up to one target creature. Scry 1, then draw a card.

6.8 /10
$0.02
Pressure Point

Pressure Point

Instant

Tap target creature.
Draw a card.

5.7 /10
$0.03
Radiant Purge

Radiant Purge

Instant

Exile target multicolored creature or multicolored enchantment.

4.2 /10
$0.23
Rally Maneuver

Rally Maneuver

Instant

Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.

2.2 /10
--
Rapid Fire

Rapid Fire

Instant

Cast this spell only before blockers are declared.
Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

0.4 /10
~$14
Recuperate

Recuperate

Instant

Choose one —
• You gain 6 life.
• Prevent the next 6 damage that would be dealt to target creature this turn.

0.4 /10
$0.04
Redeem

Redeem

Instant

Prevent all damage that would be dealt this turn to up to two target creatures.

0.8 /10
$0.15
Redeem the Lost

Redeem the Lost

Instant

Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

2.4 /10
$0.20
Refuse to Yield

Refuse to Yield

Instant

Target creature gets +2/+7 until end of turn. Untap it.

6.3 /10
$0.03
Release to Memory

Release to Memory

Instant

Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.

8.2 /10
$0.24
Repel the Darkness

Repel the Darkness

Instant

Tap up to two target creatures.
Draw a card.

4.2 /10
$0.04
Repel the Vile

Repel the Vile

Instant

Choose one —
• Exile target creature with power 4 or greater.
• Exile target enchantment.

5.2 /10
$0.05
Resistance Reunited

Resistance Reunited

Instant

Target creature gets +2/+2 until end of turn.
Equipped creatures you control gain indestructible until end of turn.

5.9 /10
$0.03
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.