Creature — Demon (6/6)
Flying
Your opponents can't gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
Creature — Elemental Warrior (4/3)
Ashenmoor Cohort gets +1/+1 as long as you control another black creature.
Legendary Creature — Phyrexian Angel (7/7)
Flying, vigilance, deathtouch, lifelink
When Atraxa, Grand Unifier enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)
Creature — Avatar (6/5)
If there are ten or more creature cards total in all graveyards, this spell costs less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Destroy target creature. It can't be regenerated.
Legendary Creature — Vampire Noble (5/5)
Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
: Regenerate another target Vampire.
Creature — Vampire Rogue (4/4)
Assist (Another player can pay up to of this spell's cost.)
When Bloodborn Scoundrels enters the battlefield, target opponent loses 2 life and you gain 2 life.
Creature — Serpent (5/5)
Bog Serpent can't attack unless defending player controls a Swamp.
When you control no Swamps, sacrifice Bog Serpent.
Creature — Vampire Warrior (5/4)
Flying
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
Creature — Zombie Wizard (5/5)
Menace
Whenever a creature attacks one of your opponents, that player loses 1 life.
Creature — Alien Crab Horror (4/6)
Deathtouch
When Carnival Carnivore enters the battlefield, you get , then you may put a sticker on a nonland permanent you own.
Creature — Phyrexian Vampire (6/6)
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.
Flying, lifelink
Legendary Creature — Phyrexian Human Warrior (7/5)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Commander Greven il-Vec enters the battlefield, sacrifice a creature.
Creature — Horror (7/7)
First strike
At the beginning of your upkeep, destroy Cosmic Horror unless you pay . If Cosmic Horror is destroyed this way, it deals 7 damage to you.
Creature — Spirit (2/2)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
Creature — Phyrexian Cleric (5/5)
Deathtouch
When Cruel Grimnarch enters the battlefield, each opponent discards a card. For each opponent who can't, you gain 4 life.
Creature — Human Knight (3/3)
When Dakmor Lancer enters the battlefield, destroy target nonblack creature.
Creature — Horror (3/3)
Flying
When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.
Creature — Vampire Knight (4/4)
Flying
Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.
Creature — Human Ninja (2/1)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Dokuchi Silencer deals combat damage to a player, you may discard a creature card. When you do, destroy target creature or planeswalker that player controls.
Creature — Vampire (4/5)
Delirium — This spell costs less to cast if there are four or more card types among cards in your graveyard.
Flying
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