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Cards similar to Magus of the Moat (400)

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Planar Ally

Planar Ally

Creature — Angel (3/3)

Flying
Whenever Planar Ally attacks, venture into the dungeon. (Enter the first room or advance to the next room.)

5.8 /10
$0.05
Pulmonic Sliver

Pulmonic Sliver

Creature — Sliver (3/3)

All Sliver creatures have flying.
All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."

7.6 /10
$0.76
Rashida Scalebane

Rashida Scalebane

Legendary Creature — Human Soldier (3/4)

: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power.

1 /10
$1.23
Rashka the Slayer

Rashka the Slayer

Legendary Creature — Human Archer (3/3)

Reach (This creature can block creatures with flying.)
Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.

0.6 /10
$0.15
Redemption Choir

Redemption Choir

Creature — Vampire Cleric (3/3)

Lifelink
Coven — Whenever Redemption Choir enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

7.4 /10
$0.31
Reveille Squad

Reveille Squad

Creature — Human Rebel (3/3)

Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.

4.9 /10
$0.34
Rhox Pikemaster

Rhox Pikemaster

Creature — Rhino Soldier (3/3)

First strike (This creature deals combat damage before creatures without first strike.)
Other Soldier creatures you control have first strike.

4.1 /10
$0.16
Righteous Valkyrie

Righteous Valkyrie

Creature — Angel Cleric (2/4)

Flying
Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

9.4 /10
$3.61
Sacred Knight

Sacred Knight

Creature — Human Knight (3/2)

Sacred Knight can't be blocked by black and/or red creatures.

0.2 /10
$0.28
Sanguine Evangelist

Sanguine Evangelist

Creature — Vampire Cleric (2/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.

5.3 /10
$0.20
Screeching Griffin

Screeching Griffin

Creature — Griffin (2/2)

Flying
: Target creature can't block Screeching Griffin this turn.

0 /10
$0.07
Seasoned Dungeoneer

Seasoned Dungeoneer

Creature — Human Warrior (3/4)

When Seasoned Dungeoneer enters the battlefield, you take the initiative.
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

8.9 /10
$1.84
Seraph of New Capenna  Seraph of New Phyrexia

Seraph of New Capenna // Seraph of New Phyrexia

Creature — Angel Soldier // Creature — Phyrexian Angel (2/2)

Flying
: Transform Seraph of New Capenna. Activate only as a sorcery. ( can be paid with either or 2 life.)

Seraph of New Phyrexia

Flying
Whenever Seraph of New Phyrexia attacks, you may sacrifice another creature or artifact. If you do, Seraph of New Phyrexia gets +2/+1 until end of turn.

2.3 /10
$0.04
Serra Advocate

Serra Advocate

Creature — Angel (2/2)

Flying
: Target attacking or blocking creature gets +2/+2 until end of turn.

2.2 /10
$0.24
Shalai Voice of Plenty

Shalai, Voice of Plenty

Legendary Creature — Angel (3/4)

Flying
You, planeswalkers you control, and other creatures you control have hexproof.
: Put a +1/+1 counter on each creature you control.

9.7 /10
~$11
Shield Mare

Shield Mare

Creature — Horse (2/3)

Shield Mare can't be blocked by red creatures.
When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life.

3.9 /10
$0.10
Shriek Raptor

Shriek Raptor

Creature — Phyrexian Bird (2/3)

Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

4.1 /10
$0.11
Shu Cavalry

Shu Cavalry

Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

2.1 /10
$3.77
Shu Elite Companions

Shu Elite Companions

Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

1.3 /10
$5.31
Shu General

Shu General

Creature — Human Soldier (2/2)

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

1.6 /10
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