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Cards similar to Merrow Harbinger (400)

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Hidetsugu and Kairi

Hidetsugu and Kairi

Legendary Creature — Ogre Demon Dragon (5/4)

Flying
When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.

7.7 /10
$0.23
Hoarding Dragon

Hoarding Dragon

Creature — Dragon (4/4)

Flying
When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle.
When Hoarding Dragon dies, you may put the exiled card into its owner's hand.

7.4 /10
$0.11
Icefall Regent

Icefall Regent

Creature — Dragon (4/3)

Flying
When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.
Spells your opponents cast that target Icefall Regent cost more to cast.

6.8 /10
$0.63
Imperious Mindbreaker

Imperious Mindbreaker

Creature — Human Wizard (1/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness."

6.5 /10
$0.50
Iridescent Drake

Iridescent Drake

Creature — Drake (2/2)

Flying
When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake.

2.9 /10
$0.26
Jeskai Infiltrator

Jeskai Infiltrator

Creature — Human Monk (2/3)

Jeskai Infiltrator can't be blocked as long as you control no other creatures.
When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

4.5 /10
$0.10
Johnny Combo Player

Johnny, Combo Player

Legendary Creature — Human Gamer (1/1)

: Search your library for a card, put that card into your hand, then shuffle.

10 /10
$0.19
Juvenile Mist Dragon

Juvenile Mist Dragon

Creature — Dragon (4/3)

Flying
Confounding Clouds — When Juvenile Mist Dragon enters the battlefield, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step.

6.5 /10
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Kenku Artificer

Kenku Artificer

Creature — Bird Artificer (1/1)

Homunculus Servant — When Kenku Artificer enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.

3.4 /10
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Kitesail Larcenist

Kitesail Larcenist

Creature — Human Pirate (2/3)

Flying, ward
When Kitesail Larcenist enters the battlefield, for each player, choose up to one other target artifact or creature that player controls. For as long as Kitesail Larcenist remains on the battlefield, the chosen permanents become Treasure artifacts with ", Sacrifice this artifact: Add one mana of any color" and lose all other abilities.

8.1 /10
$0.68
Kor Cartographer

Kor Cartographer

Creature — Kor Scout (2/2)

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

9.2 /10
$0.18
Latchkey Faerie

Latchkey Faerie

Creature — Faerie Rogue (3/1)

Flying
Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)
When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.

5.9 /10
$0.08
Lizardfolk Librarians

Lizardfolk Librarians

Creature — Lizard (2/4)

Double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)
When Lizardfolk Librarians enters the battlefield, scry 2.

10 /10
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Master of Death

Master of Death

Creature — Zombie Wizard (3/1)

When Master of Death enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand.

8.5 /10
$0.14
Master of Winds

Master of Winds

Creature — Sphinx Wizard (1/4)

Flying
When Master of Winds enters the battlefield, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.

4.8 /10
$0.16
Master Thief

Master Thief

Creature — Human Rogue (2/2)

When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.

6.4 /10
$0.07
Mind Flayer

Mind Flayer

Creature — Horror (3/3)

Dominate Monster — When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer.

9 /10
$0.19
MirrorMad Phantasm

Mirror-Mad Phantasm

Creature — Spirit (5/1)

Flying
: Mirror-Mad Phantasm's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

6.2 /10
$0.66
Moonsnare Specialist

Moonsnare Specialist

Creature — Human Ninja (2/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Moonsnare Specialist enters the battlefield, return up to one target creature to its owner's hand.

7.8 /10
$0.06
Mulldrifter

Mulldrifter

Creature — Elemental (2/2)

Flying
When Mulldrifter enters the battlefield, draw two cards.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

9.9 /10
$0.17
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