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Cards similar to Nectar Faerie (400)

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Skygames

Skygames

Enchantment — Aura

Enchant land
Enchanted land has ": Target creature gains flying until end of turn. Activate only as a sorcery."

1.8 /10
$0.03
Skyrider Patrol

Skyrider Patrol

Creature — Elf Scout (2/3)

Flying
At the beginning of combat on your turn, you may pay . When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.

2.8 /10
$0.06
Snare the Skies

Snare the Skies

Instant

Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)

0.6 /10
$0.02
Soaring Seacliff

Soaring Seacliff

Land

Soaring Seacliff enters tapped.
When Soaring Seacliff enters, target creature gains flying until end of turn.
: Add .

6.2 /10
$0.10
Soratami Cloud Chariot

Soratami Cloud Chariot

Artifact

: Target creature you control gains flying until end of turn.
: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

1.3 /10
$0.27
Soratami Rainshaper

Soratami Rainshaper

Creature — Moonfolk Wizard (2/1)

Flying
, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

4.5 /10
$0.16
Sorin Imperious Bloodlord

Sorin, Imperious Bloodlord

Legendary Planeswalker — Sorin

+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.
+1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life.
-3: You may put a Vampire creature card from your hand onto the battlefield.

8.2 /10
~$14
Spidery Grasp

Spidery Grasp

Instant

Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)

3.3 /10
$0.05
Spirit Bonds

Spirit Bonds

Enchantment

Whenever a nontoken creature you control enters, you may pay . If you do, create a 1/1 white Spirit creature token with flying.
, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

7.1 /10
$0.34
Steppe Glider

Steppe Glider

Creature — Elemental (2/4)

Flying, vigilance
: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.

0.8 /10
$0.07
Stone Giant

Stone Giant

Creature — Giant (3/4)

: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

0.7 /10
--
Stonerise Spirit

Stonerise Spirit

Creature — Spirit Bird (1/2)

Flying
, Exile a card from your graveyard: Target creature gains flying until end of turn.

1.7 /10
$0.04
Success

Success!

Instant

Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.

10 /10
$0.05
Swift Justice

Swift Justice

Instant

Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.

4.9 /10
$0.05
Swooping Pteranodon

Swooping Pteranodon

Creature — Dinosaur (3/3)

Flying, haste
Whenever Swooping Pteranodon or another Dinosaur you control with flying enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.

6.5 /10
$4.57
Sydri Galvanic Genius

Sydri, Galvanic Genius

Legendary Creature — Human Artificer (2/2)

: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
: Target artifact creature gains deathtouch and lifelink until end of turn.

6 /10
$0.82
Take Up the Shield

Take Up the Shield

Instant

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

8.5 /10
$0.06
Tale of Tinviel

Tale of Tinúviel

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Target creature you control gains indestructible for as long as you control Tale of Tinúviel.
II — Return target creature card from your graveyard to the battlefield.
III — Up to two target creatures you control each gain lifelink until end of turn.

7.3 /10
$0.07
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