Legendary Artifact
, , Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery.
When Urza's Sylex is put into exile from the battlefield, you may pay . If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
Legendary Artifact
Whenever a permanent you control is put into a graveyard, you get (an energy counter).
, Pay six : Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Artifact
Your devotion to each color and each combination of colors is increased by one.
: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.
Artifact
You may choose not to untap Amber Prison during your untap step.
, : Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.
Artifact
All creatures have vigilance.
At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.
Artifact Creature — Scarecrow (3/3)
: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Artifact Creature — Golem (0/0)
Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Juggernaut (0/0)
Trample
Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Beast (0/0)
Haste
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Golem (0/0)
Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact
, : Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay , where X is that mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.
Artifact — Equipment
Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip
Artifact Creature — Phyrexian Insect (2/2)
Atraxa's Skitterfang enters the battlefield with three oil counters on it.
At the beginning of combat on your turn, you may remove an oil counter from Atraxa's Skitterfang. When you do, target creature you control gains your choice of flying, vigilance, deathtouch, or lifelink until end of turn.
Artifact Creature — Assembly-Worker (4/5)
Prototype — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Vigilance
, : Put a +1/+1 counter on target Assembly-Worker you control.
Artifact
At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.
: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
Artifact
At the beginning of your upkeep, you may put a page counter on Barrin's Codex.
, , Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex.
Legendary Artifact — Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Artifact Creature — Scarecrow (3/3)
Blazethorn Scarecrow has haste as long as you control a red creature.
Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)
Artifact
At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
Artifact Creature — Shapeshifter (2/2)
Changeling (This card is every creature type.)
As Bloodline Pretender enters the battlefield, choose a creature type.
Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.
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