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Cards similar to Primal Boost (400)

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Gerrards Command

Gerrard's Command

Instant

Untap target creature. It gets +3/+3 until end of turn.

2.4 /10
$0.14
Giant Regrowth

Giant Regrowth

Instant

Return target card from your graveyard to your hand. If it's a creature card, it perpetually gets +3/+3.

10 /10
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Graphic Violence

Graphic Violence

Instant

All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn.

10 /10
$0.11
Haze of Pollen

Haze of Pollen

Instant

Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)

5.8 /10
$0.06
Infectious Bite

Infectious Bite

Instant

Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter.

9.2 /10
$0.28
Lull

Lull

Instant

Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)

7.3 /10
$0.04
Mystic Melting

Mystic Melting

Instant

Destroy target artifact or enchantment.
Draw a card at the beginning of the next turn's upkeep.

1.9 /10
$0.19
Pistus Strike

Pistus Strike

Instant

Destroy target creature with flying. Its controller gets a poison counter.

4.7 /10
$0.07
Pulse of Murasa

Pulse of Murasa

Instant

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

7.4 /10
$0.06
Regenerate

Regenerate

Instant

Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

2.2 /10
$0.14
Season of Renewal

Season of Renewal

Instant

Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.

7.1 /10
$0.02
Selesnya Charm

Selesnya Charm

Instant

Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.

7.6 /10
$0.61
Sigil Blessing

Sigil Blessing

Instant

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

3.2 /10
$0.10
Stampede

Stampede

Instant

Attacking creatures get +1/+0 and gain trample until end of turn.

2.9 /10
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Storyweave

Storyweave

Instant

Choose one —
• Put two +1/+1 counters on target creature you control.
• Put two lore counters on target Saga you control. The next time one or more enchantment creatures enter the battlefield under your control this turn, each enters with two additional +1/+1 counters on it.

5.4 /10
$0.03
Strength of Night

Strength of Night

Instant

Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

0.7 /10
$0.20
Surge of Strength

Surge of Strength

Instant

As an additional cost to cast this spell, discard a red or green card.
Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.

1.1 /10
$0.19
Temur Charm

Temur Charm

Instant

Choose one —
• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
• Counter target spell unless its controller pays .
• Creatures with power 3 or less can't block this turn.

8 /10
$0.14
Terrifying Presence

Terrifying Presence

Instant

Prevent all combat damage that would be dealt by creatures other than target creature this turn.

6.3 /10
$0.10
Titanic Brawl

Titanic Brawl

Instant

This spell costs less to cast if it targets a creature you control with a +1/+1 counter on it.
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

7.1 /10
$0.05
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