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Cards similar to Quarry Hauler (400)

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Bristling Hydra

Bristling Hydra

Creature — Hydra (4/3)

When Bristling Hydra enters the battlefield, you get (three energy counters).
Pay : Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

4.9 /10
$0.15
Bull Elephant

Bull Elephant

Creature — Elephant (4/4)

When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.

1.5 /10
$0.17
Centaur Nurturer

Centaur Nurturer

Creature — Centaur Druid (2/4)

When Centaur Nurturer enters the battlefield, you gain 3 life.
: Add one mana of any color.

3.6 /10
$0.05
Changeling Titan

Changeling Titan

Creature — Shapeshifter (7/7)

Changeling (This card is every creature type.)
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

6.2 /10
$0.90
Civic Wayfinder

Civic Wayfinder

Creature — Elf Druid Warrior (2/2)

When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

4.8 /10
$0.06
Clandestine Chameleon

Clandestine Chameleon

Creature — Lizard Guest (4/3)

When Clandestine Chameleon enters the battlefield, you get , then you may put a sticker on a nonland permanent you own.
Clandestine Chameleon has all abilities of ability stickers on other permanents you own and cards in your graveyard.

3.6 /10
$0.01
Conclave Naturalists

Conclave Naturalists

Creature — Dryad (4/4)

When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.

4.3 /10
$0.08
Dawnhart Mentor

Dawnhart Mentor

Creature — Human Warlock (0/4)

When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token.
Coven — : Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.

4 /10
$0.02
Dawnhart Rejuvenator

Dawnhart Rejuvenator

Creature — Human Warlock (2/4)

When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.
: Add one mana of any color.

5.5 /10
$0.02
Deathmist Raptor

Deathmist Raptor

Creature — Dinosaur Beast (3/3)

Deathtouch
Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

7.7 /10
$0.19
Descendant of Masumaro

Descendant of Masumaro

Creature — Human Monk (1/1)

At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand.

1.5 /10
$0.21
District Guide

District Guide

Creature — Elf Scout (2/2)

When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

8.1 /10
$0.11
Druid of Purification

Druid of Purification

Creature — Human Druid (2/3)

When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.

9.3 /10
$7.09
Eccentric Farmer

Eccentric Farmer

Creature — Human Peasant (2/3)

When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

6.1 /10
$0.03
Elanor Gardner

Elanor Gardner

Legendary Creature — Halfling Scout (2/4)

When Elanor Gardner enters the battlefield, create a Food token.
At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

8.5 /10
$3.07
Elvish Hydromancer

Elvish Hydromancer

Creature — Elf Wizard (3/2)

Kicker (You may pay an additional as you cast this spell.)
When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control.

4.3 /10
$0.05
Elvish Rejuvenator

Elvish Rejuvenator

Creature — Elf Druid (1/1)

When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

8.7 /10
$0.07
Ethereal Elk

Ethereal Elk

Creature — Elk Spirit (3/3)

Trample
When Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.

1.8 /10
$0.23
Evolution Witness

Evolution Witness

Creature — Elf Shaman Mutant (2/1)

: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on Evolution Witness, return target permanent card from your graveyard to your hand.

4.7 /10
$0.16
Farhaven Elf

Farhaven Elf

Creature — Elf Druid (1/1)

When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

9.7 /10
$0.27
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