Creature — Phoenix (3/3)
Flying
Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)
When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."
Creature — Goblin (2/1)
You may choose not to untap Flamestick Courier during your untap step.
, : Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.
Creature — Human Spellshaper (2/2)
, , Discard a card: Target creature gets +1/-1 and gains haste until end of turn.
Creature — Goblin Rogue (2/1)
Prowess, haste
Disguise . This cost is reduced by for each instant and sorcery card in your graveyard. (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards.
Creature — Spirit (1/1)
Haste
: Furnace Spirit gets +1/+0 until end of turn.
Creature — Human Rogue Werewolf // Creature — Werewolf (3/2)
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.
Vildin-Pack Alpha
Whenever a Werewolf enters the battlefield under your control, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
Creature — Elemental Shaman (1/3)
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.
Creature — Elemental (2/1)
, Sacrifice Generator Servant: Add . If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and as soon as it comes under your control.)
Creature — Human Warrior (2/2)
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Menace (This creature can't be blocked except by two or more creatures.)
Creature — Minotaur Pirate (2/4)
Haste
Whenever you discard a card, Glint-Horn Buccaneer deals 1 damage to each opponent.
, Discard a card: Draw a card. Activate only if Glint-Horn Buccaneer is attacking.
Creature — Goblin Rogue (2/2)
When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.
Creature — Goblin Warrior (4/1)
Haste
When Goblin Assault Team dies, put a +1/+1 counter on target creature you control.
Creature — Goblin Warrior (2/2)
Haste (This creature can attack and as soon as it comes under your control.)
Creature — Goblin (2/2)
Haste (This creature can attack and as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
Creature — Goblin Mutant (5/5)
Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
Snow Creature — Goblin Warrior (2/2)
: Target creature can't block this turn.
: Goblin Rimerunner gains haste until end of turn. ( can be paid with one mana from a snow source.)
Creature — Goblin (2/2)
Haste (This creature can attack and as soon as it comes under your control.)
When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature — Goblin Shaman (2/1)
Kicker (You may pay an additional as you cast this spell.)
Haste
When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.
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